Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 1091183313418854421 48 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 12, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (544 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 544, Time: 00:01:08 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 1/10 EV: 11 Int: 24 God: Gold: 53 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of wizardry (worn) Potions b - a potion of magic c - a potion of resistance {unknown} d - a potion of curing {unknown} e - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 13% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #.# #.# #.# #.# #.# #.# #.# #@# #j# #)# ..# ### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 360 | D:1 | Reached skill level 5 in Conjurations 483 | D:1 | Learned a level 2 spell: Searing Ray 536 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 544 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 34 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 3