Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 8318644461812957879 33 OrganizedCookies the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 14, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (833 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 833, Time: 00:01:14 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 3/9 EV: 11 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +1 rapier (speed) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons h - a +1 rapier of speed (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy (worn) Scrolls c - a scroll of immolation {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A ball python comes into view. Found an escape hatch in the floor. A ball python is nearby! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a cyan potion You see here a +1 rapier of speed. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled FIOVUMN ACIA You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +1 rapier of speed. Your hands tingle! h - a +1 rapier of speed (weapon) d - a ring of positive energy (worn) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits Sigmund but does no damage. The magic dart hits Sigmund! Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. The searing ray hits something. Something hits you! You finish channelling your searing ray. Something hits you! Ouch! That really hurt! You die... #.......# ######### #.....>.# ###........ #.......###.........# #...........#........ ####...........######... ...................# .. ####.......###.....# . #.......#### #.....# #.######@..###.....# #......†<.....# #{#...##......... .......###.....### #.....##. ...###... #.....# .....# ... #. ...# ....# ## #.....# ..<.# .....# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 ball pythons 4 bats (D:1) 5 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 142 | D:1 | Learned a level 2 spell: Searing Ray 295 | D:1 | Found a roughly hewn altar of Beogh. 307 | D:1 | Reached skill level 5 in Conjurations 349 | D:1 | Found a faded altar of an unknown god. 779 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 827 | D:2 | Noticed Sigmund 833 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, serial_bayou_pond_e, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 3