Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17666689717572792442 16 OrganizedCookies the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Nov 18, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (868 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 868, Time: 00:01:31 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 1/8 EV: 11 Int: 22 God: Gold: 89 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: attractive A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire Scrolls d - 6 scrolls of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence misses you. Terence is nearby! The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Terence is nearby! The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence screams, "I'm retired! Go away!" Terence closely misses you. Terence is nearby! The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail of fire resistance (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence! Terence is almost dead. Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of attraction. You feel attractive to monsters. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ####.#####.. #..# #.## ##.## #...# #.#.# #...# #.### #@# #....@..# #.##.##.# # #.# # #.. ##. . .. You could see Terence. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 777 | D:1 | Learned a level 2 spell: Searing Ray 857 | D:2 | Noticed Terence 868 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, minivault_5, minivault_26, minmay_hedge_maze D:2: layout_loops_cross, basic_altar, roderic_serpentine_path, hangedman_decor_points, uniq_terence, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 6