Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6074837043215237547 49 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 18, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:35 (1761 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1761, Time: 00:02:36 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 51% Magic: 7/9 EV: 6 Int: 24 God: Gold: 122 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -8), vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +2 robe (worn) Magical Staves h - a staff of earth Jewellery q - a ring of positive energy Scrolls g - a scroll of teleportation Potions d - a potion of brilliance f - 2 potions of might i - a potion of enlightenment o - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 60% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (74% to hit) You focus your ray upon the goblin. The searing ray misses the adder. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray misses the goblin. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the goblin. You kill the goblin! The adder bites you. Magic courses through your body. You stop channelling your searing ray. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the adder. The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. You die... .........#..### #............## #.............. #.............. #.....<#.#....# #.............. ##..$.#.).#...# #.....#S#.....# #.#.#.#@##....# .. #$#.#........ . # #.######.## .. ..# .# You could see an adder. Vanquished Creatures 2 adders A ribbon worm (D:3) 3 endoplasms A hobgoblin (D:2) 3 quokkas 4 ball pythons (D:2) A bat (D:1) 2 frilled lizards (D:1) 5 giant cockroaches (D:2) 5 goblins 2 kobolds 4 rats 33 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:1) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed an iguana 6 | D:1 | Noticed a servant of whispers 7 | D:1 | Noticed a centaur 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 308 | D:1 | Learned a level 2 spell: Searing Ray 633 | D:1 | Reached skill level 5 in Conjurations 1237 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1761 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, roderic_three_in_a_row, chequers_decorated_corner, lemuel_flame_loot_1 D:2: layout_loops_ring, minmay_worlds_worst_comb D:3: layout_basic, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Use: Scroll || 12 Potion || 2 Armour: Robe || 12 Dodge: Dodged || 6