Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 6808041228455570883 212 OrganizedCookies the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 30, 2025. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon on Dec 2, 2025. The game lasted 00:09:13 (3174 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 3174, Time: 00:09:13 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 58% Magic: 10/14 EV: 11 Int: 25 God: Gold: 126 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons l - a +1 short sword of venom Armour a - a +0 robe (worn) i - an orb of energy Magical Staves r - a staff of air Jewellery d - an amulet of guardian spirit Scrolls g - a scroll of enchant weapon h - 3 scrolls of enchant armour {unknown} j - a scroll of brand weapon {unknown} m - a scroll of poison {unknown} n - 2 scrolls of teleportation q - 3 scrolls of fog {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} e - a potion of mutation {unknown} f - 2 potions of curing {unknown} k - 3 potions of brilliance {unknown} o - a potion of heal wounds {unknown} p - 3 potions of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 0.4 Unarmed Combat + Level 5.2 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Passwall Erth 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is heavily wounded. An adder is nearby! The magic dart hits the adder. The adder is almost dead. An adder is nearby! The magic dart hits the adder. The adder is almost dead. An adder is nearby! The magic dart hits the adder. You kill the adder! An endoplasm comes into view. The magic dart hits the endoplasm! You kill the endoplasm! A centaur comes into view. The magic dart hits the centaur. The centaur is moderately wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ....#..... ...#..... # ........ ### ##... ......# #.#### #.....###....# .....##......c#.....##.. ......##................ ......##......##@# .....##.......#..# ......#....#..#.## ...........#....### .........#####....#... .........##.#......... ...#...............#... .#.##.............## .. ####..............# You could see a centaur. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 5 adders A dart slug (D:3) 11 endoplasms 4 hobgoblins 7 jackals 14 orcs (D:3) 4 quokkas 5 ball pythons 8 bats 4 frilled lizards 7 goblins 6 kobolds 4 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached XP level 2. HP: 6/15 MP: 5/8 551 | D:1 | Reached skill level 5 in Conjurations 879 | D:1 | Learned a level 2 spell: Searing Ray 1387 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1469 | D:2 | Found a shimmering altar of Xom. 1505 | D:2 | Upgraded the game from 0.33.1-10-g4f9139390d to | 0.33.1-11-g13c08b6794 1819 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2214 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2221 | D:3 | Reached skill level 5 in Spellcasting 2221 | D:3 | Reached skill level 6 in Conjurations 2677 | D:3 | Learned a level 4 spell: Fulminant Prism 2682 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3170 | D:4 | Noticed a centaur 3174 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_corners, minmay_surrounded D:2: layout_basic, basic_altar D:3: minmay_spotlight, layout_loops_corners D:4: layout_cave_pools, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 5 | 5.2 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Cast: Magic Dart | 72 | 79 || 151 Searing Ray | 1 | 2 || 3 Use: Scroll | 3 | || 3 Armour: Robe | 13 | 6 || 19 Dodge: Dodged | 12 | 6 || 18