Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 8722256566460198978 70 OrganizedCookies the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (1068 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1068, Time: 00:01:51 Health: -9/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 11/11 EV: 11 Int: 25 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons m - a +2 dagger of venom Armour a - a +0 robe (worn) Jewellery i - an amulet of reflection k - an amulet of magic regeneration Wands l - a wand of acid (9) Scrolls d - a scroll of blinking {unknown} e - a scroll of identify {unknown} f - a scroll of torment {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} g - 2 potions of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.7 Spellcasting + Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 10% 1 Grave Claw Necr 8% 2d7 14% 2 Call Canine Familiar Summ 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the rat! You kill the rat! The searing ray hits the gnoll. The gnoll is moderately wounded. A quokka comes into view. The quokka moves out of view. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ... #.# ... #.## .). #j# ##.# ##.@# ##...#### #.......+ ##...#### ##..# ##.# #.# #.# ####.# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:3) 3 dart slugs (D:2) An endoplasm (D:1) A giant cockroach (D:2) 2 hobgoblins An orc (D:2) 2 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:2) 3 goblins (D:2) 2 kobolds (D:2) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Found Zidazaih's Book Boutique. 215 | D:1 | Found a faded altar of an unknown god. 336 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 419 | D:1 | Learned a level 2 spell: Searing Ray 538 | D:2 | Reached skill level 5 in Conjurations 589 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1064 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 1068 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms, ebering_ecumenical_altar_ruins, serial_shops, nicolae_shop_glassy D:2: layout_basic, minmay_misc_feat_secret_circle D:3: cheibrodos_thug_alley, layout_loops_corners, nemelex_dance_club_becter, dk_noncrumbling_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 64 | || 64 Searing Ray | 1 | 1 || 2 Use: Potion | | 1 || 1 Armour: Robe | 7 | 3 || 10 Dodge: Dodged | 4 | 1 || 5