Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 189386773563690835 9 OrganizedCookies the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (232 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 232, Time: 00:00:29 Health: -4/15 AC: 3 Str: 4 XL: 2 Next: 6% Magic: 5/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +1 robe (worn) Potions b - a potion of magic c - 2 potions of curing Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! As you read the scroll labelled XEOHY RAASISK, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. Terence barely misses you. As you read the scroll labelled PEFARE DUSM, it crumbles to dust. It is a scroll of identify. c - 2 potions of curing Terence closely misses you. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Okay, then. You completely miss Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." #............# # ##.........# # . #.......### # .. #.......# ... #..†....# ....## #†......# .....###.......# #...#.......# #@@###.)..# ##...#....# #####....%.# #..........# #..........# #..........# #......###.# #.S........# #......##..... You could see Terence. Vanquished Creatures 3 endoplasms (D:2) A hobgoblin (D:1) A quokka (D:2) A bat (D:1) A kobold (D:2) 2 rats (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | You fall into a shaft and drop 1 floor! 149 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 149 | D:2 | Noticed Terence 232 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, basic_ecumenical_altar D:2: layout_basic, minmay_snake_closets, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 25 Use: Scroll || 2 Armour: Robe || 7 Dodge: Dodged || 6