OrganizedCookies Level 1 of the Dungeon [Shop] Zilog's Jewellery Boutique the ring of the Present {rElec Dex+4 Slay+4} (642 gold) [ring of slaying] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of slaying (unknown) (396 gold) a dragon-coil talisman (660 gold) a ring of fire (275 gold) the amulet "Zurgham" {RegenMP+ Str+4} (499 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). an amulet of reflection (unknown) (330 gold) a ring of willpower (unknown) (275 gold) a +6 ring of strength (unknown) (396 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -10, D:1) a hobgoblin corpse (skeletalised by now) (1, 17, D:1) a quokka skeleton (6, -27, D:1) a rat corpse (skeletalised by now) (9, -20, D:1) a ball python corpse (skeletalised by now) (16, 22, D:1) a +0 club (18, -15, D:1) a +0 flail (22, 20, D:1) a +0 leather armour (26, -22, D:1) the quill talisman of Zytiahoz {Dex+3 SInv} [quill talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (27, -14, D:1) a +0 club a goblin skeleton (33, -34, D:1) a quokka corpse (skeletalised by now) (38, 7, D:1) a hobgoblin skeleton (41, 16, D:1) a +0 plate armour (43, 10, D:1) a +0 ring mail (47, -22, D:1) a bat skeleton (47, 19, D:1) a +0 leather armour (48, -14, D:1) a +0 club (49, 14, D:1) a +0 club (60, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 5, D:2) a +0 dagger a goblin skeleton (1, -4, D:2) a bat skeleton (1, 0, D:2) a +0 ring mail (3, 18, D:2) a +0 robe (11, 2, D:2) a +0 dagger a goblin skeleton (11, 22, D:2) a ball python corpse (skeletalised by now) (14, 4, D:2) a +0 dagger (21, -9, D:2) a +0 short sword (27, 13, D:2) 5 javelins (41, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a quill talisman (1, 3, D:3) a ball python skeleton (3, 15, D:3) a +0 dagger (3, 57, D:3) a +0 sling (4, 21, D:3) a +0 ring mail (13, -1, D:3) a +0 dagger (14, 21, D:3) a stone (14, 31, D:3) the felid skeleton of Natasha (18, 35, D:3) a ball python skeleton (19, 14, D:3) the felid corpse of Natasha (skeletalised by now) (22, 14, D:3) a hobgoblin skeleton (23, 57, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (27, 12, D:3) a +0 dagger (28, 42, D:3) a frilled lizard corpse (skeletalised by now) (37, 44, D:3) the felid corpse of Natasha (skeletalised by now) (39, 1, D:3) 8 stones (39, 44, D:3) a ball python skeleton (41, 22, D:3) a +0 dagger (42, 22, D:3) 2 javelins (58, 56, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 7 stones (13, 2, D:4) a +0 short sword (14, -12, D:4) a +0 arbalest (20, -5, D:4) a +0 short sword a stone (27, 3, D:4) a +0 long sword 2 stones a +0 ring mail (38, -1, D:4) a ball python skeleton (40, 23, D:4) a +0 dagger a goblin skeleton (41, 22, D:4) a +0 sling (42, 21, D:4) a quokka skeleton (45, 25, D:4) a water moccasin corpse (skeletalised by now) (49, -13, D:4) a +0 dagger (58, 23, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (4, 1, D:5) a wand of paralysis (5)