Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17446232377372825458 66 OrganizedCookies the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 7, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (1254 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1254, Time: 00:00:38 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 96% Magic: 1/10 EV: 11 Int: 24 God: Gold: 36 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Scrolls f - 2 scrolls of fog {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of blinking {unknown} j - a scroll of amnesia {unknown} l - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} e - a potion of curing {unknown} i - a potion of enlightenment {unknown} k - a potion of haste {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Irradiate Conj/Alch 8% 3d14 65% 5 Detonation Catalyst Fire/Alch 4% 1d1 95% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal attacks as it pursues you! The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray misses the jackal. (Press . to maintain the ray.) The jackal barely misses you. The jackal closely misses you. The searing ray misses the jackal. The jackal bites you. The searing ray hits the jackal! You kill the jackal! The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits something. The searing ray hits the endoplasm. You kill the endoplasm! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 74% to hit) You focus your ray upon the goblin. The searing ray hits something. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Something hits you. Without enough magic to sustain it, your Searing Ray dissipates. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you. You see here a jackal corpse. You completely miss something. Something hits you! Ouch! That really hurt! You die... g.? [†. ..# ..##### ..... ).. #.# #{# . .# #@## .## .###..## #### .[# ..##..# ..)# #.# ..##.## ..)# #.# #.##..# ...# #.# #.###.### ...#####†######..÷....###### .......[...................# ...#.....#########.##.####.. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 3 jackals (D:2) 5 quokkas 4 ball pythons (D:1) 2 bats (D:1) 7 frilled lizards 2 goblins 5 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 447 | D:1 | Reached skill level 5 in Conjurations 803 | D:1 | Learned a level 2 spell: Searing Ray 916 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/9 1187 | D:2 | Found a sacrificial altar of Ru. 1239 | D:2 | Noticed Sigmund 1254 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, hangedman_decor_slide_cut D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.8 Stealth | | 2.5 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 86 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 7