Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 275184786555935654 100 OrganizedCookies the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Jan 9, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:42 (2885 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2885, Time: 00:02:42 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 46% Magic: 0/12 EV: 11 Int: 25 God: Gold: 193 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . f - +0 scimitar (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons f - a +0 scimitar of freezing (weapon) Armour a - a +0 robe (worn) Jewellery m - a +5 ring of evasion Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} i - a scroll of blinking {unknown} j - a scroll of fog {unknown} l - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} g - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} n - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The gnoll hits you with a +0 spear. You hit the gnoll. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 spear. You die... #........ #........ #........ #........ ######........ #.....<...)... #............. #..)..##...<.# #.@j...##..### ######....).. .....### ...... #...... You could see a gnoll. Vanquished Creatures 2 gnolls (D:4) 2 adders (D:3) A shadow imp (D:4) 2 ribbon worms (D:3) 5 endoplasms 8 hobgoblins 7 jackals 3 quokkas A ball python (D:2) 7 bats 7 frilled lizards A giant cockroach (D:3) 5 goblins 4 kobolds A rat (D:3) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 345 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 539 | D:1 | Reached skill level 5 in Conjurations 1065 | D:1 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Found a faded altar of an unknown god. 1190 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 2120 | D:3 | Found a glowing golden altar of the Shining One. 2120 | D:3 | Found a broken altar of Ashenzari. 2232 | D:3 | Found a hazy altar of Hepliaklqana. 2829 | D:4 | Reached XP level 4. HP: 17/24 MP: 7/11 2885 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:3: layout_basic, nicolae_overflow_two_pavilions, worldfamousw_hep_ancestral_shrine D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Scimitar | | 2 || 2 Cast: Magic Dart | 105 | 10 || 115 Searing Ray | | 4 || 4 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 7 | 2 || 9