Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 3282494915470153289 28 OrganizedCookies the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Jan 10, 2026. Slain by a black bear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1079 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1079, Time: 00:02:34 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 0/8 EV: 11 Int: 22 God: Gold: 68 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . j - +0 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons j - a +0 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of flight (worn) Scrolls f - a scroll of butterflies {unknown} g - a scroll of noise {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A black bear comes into view. Found a stone staircase leading down. The magic dart hits the black bear. The black bear is lightly wounded. A black bear is nearby! The magic dart hits the black bear! The black bear is moderately wounded. A black bear is nearby! The magic dart hits the black bear. The black bear is moderately wounded. A black bear is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 85% to hit) You focus your ray upon the black bear. The searing ray misses the black bear. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. (Press . to maintain the ray.) The black bear goes berserk! Without enough magic to sustain it, your Searing Ray dissipates. The black bear bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear claws you. You die... ####.######.....# #.......# #.....# #.##.##.# #.....# #.##.##.# #.>...# #.##[##.# #.....# #.##.##.# ####### #.......# ####.#### #.....@.# #.##.##h# # #.# .# #.. .> ### .## .# .# ## You could see a black bear (berserk). Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 2 bats A goblin (D:1) 4 kobolds 3 rats 25 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 432 | D:1 | Found Wong's Antique Weapon Shoppe. 437 | D:1 | Reached skill level 5 in Conjurations 993 | D:2 | Learned a level 2 spell: Searing Ray 1071 | D:2 | Noticed a black bear 1079 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, shop_fountains, roderic_serpentine_path, dk_noncrumbling_4, lemuel_flame_loot_1 D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 45 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 7