Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12003129683669581497 6 OrganizedCookies the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Jan 11, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (106 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 106, Time: 00:00:07 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 1/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are out of magic! A jackal is nearby! You are out of magic! A jackal is nearby! You are out of magic! A jackal is nearby! You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. You punch the jackal, but do no damage. The jackal is moderately wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. Your magical contamination has completely faded away. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. You die... #..♣.....# #.#.# #.......## #.#.#######.# #♣......∩####)..........# #♣.♣.###.........####### ##### #######.#.# #. #.#.#######. #####.# #........... ......h## #.≈≈≈####### #@#####.≈.≈# ##......≈.≈# #.......≈0≈# #.######...## ## ##### You could see a jackal. Vanquished Creatures 3 jackals (D:1) 2 bats (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Melee: Unarmed || 7 Punch || 1 Cast: Magic Dart || 16 Armour: Robe || 12 Dodge: Dodged || 8