Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 8439854154731814253 94 OrganizedCookies the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 13, 2026. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:20 (2065 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2065, Time: 00:04:20 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 38% Magic: 1/12 EV: 11 Int: 31 God: Gold: 127 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . k - +10 rapier "Esotic" {venom, rN++} rCold . . . (no offhand) rNeg + + . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-2 -> -14) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - a +0 short sword k - the +10 rapier "Esotic" (weapon) {venom, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. p - a +0 dagger of venom Armour a - a +0 robe (worn) Jewellery i - a +6 ring of intelligence (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} f - 4 scrolls of identify {unknown} j - a scroll of torment {unknown} n - a scroll of teleportation {unknown} Potions b - 2 potions of magic d - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} m - a potion of might {unknown} o - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 9% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Animate Dead Necr 6% N/A 52% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A scorpion is nearby! The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion misses you. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! A scorpion is nearby! The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you. A scorpion is nearby! The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 82% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #### ##..# . .... ## #.. #..####.[. ....##......... ##............. .......@.....<. .##....s....... ......#........ ..$)..#........ ..... ......... ..##. .......## . . ##....... #. ....... You could see a scorpion. Vanquished Creatures A bombardier beetle (D:3) 3 dart slugs A ribbon worm (D:3) An orc (D:3) 10 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:2) 6 bats 4 endoplasms 4 frilled lizards 2 giant cockroaches (D:2) 8 goblins 8 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 362 | D:1 | Reached skill level 5 in Conjurations 827 | D:2 | Learned a level 2 spell: Searing Ray 861 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1017 | D:2 | Found a faded altar of an unknown god. 1037 | D:2 | Identified the +10 rapier "Esotic" {venom, rN++} 1556 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 1643 | D:3 | Identified the +0 short sword of Descent {chaos, rC+} 2065 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god D:3: layout_basic, serial_bayou_pond_e, serial_bayou_lake_a D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.1 Dodging | | 2.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 103 | 26 || 129 Searing Ray | | 1 || 1 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 2 | 1 || 3