Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11412719003422819220 77 OrganizedCookies the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Jan 16, 2026. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1908 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1908, Time: 00:01:04 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 1/11 EV: 5 Int: 25 God: Gold: 45 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} h - a scroll of immolation {unknown} i - 4 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} e - a potion of moonshine {unknown} g - a potion of heal wounds {unknown} l - a potion of attraction {unknown} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 flail; a gnoll corpse The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You tear a large gash into the net. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) You have reached level 4! You feel clever. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll barely misses you. Your Stealth skill increases to level 3! You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You struggle against the net. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you from afar with a +0 halberd. You die... # ###########.#####.# # #.......# # ...#####.######## # ... ##......... . ... ###..######## .... ##...## ... #..### .... #.## ..... #@# ......#)# ......j.# .......## #####.# ... ..## #### #.. ...# ... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) 6 endoplasms 5 hobgoblins 6 jackals 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 6 goblins 7 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 410 | D:1 | Learned a level 2 spell: Searing Ray 427 | D:1 | Reached skill level 5 in Conjurations 726 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1701 | D:2 | Found a hazy altar of Hepliaklqana. 1854 | D:2 | Found Feserugu's Weapon Shop. 1904 | D:2 | Reached XP level 4. HP: 21/24 MP: 3/11 1908 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_corners, minmay_statues_item, chequers_garden, minmay_misc_feat_encased D:2: layout_basic, basic_altar, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Stealth | 3 | 3.1 Dodging | | 2.7 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 88 | || 88 Searing Ray | 2 | || 2 Armour: Robe | 20 | 4 || 24 Dodge: Dodged | 18 | 2 || 20