Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 8143954030029404960 54 OrganizedCookies the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Feb 10, 2026. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1384 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1384, Time: 00:00:53 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 4/9 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Static Discharge Conj/Air 34% 3-5/arc 5% 2 Slow Hex 16% N/A 11% 1 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Airstrike Air 2% 2d(1-17) 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! You now have 87 gold pieces (gained 18). Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter 3 gnolls. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +1 whip of draining. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. Your Stealth skill increases to level 3! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.## ##.## #..<# #.)## ## #...# ..## #..## #...# #####..# ###j..# #......####.j)# #>.....##..@## #####).###.#.# #...##...# ##..####.# #..# #.# #..####.# #..#....### #..#......# #.....###.# You could see 2 gnolls. Vanquished Creatures 3 gnolls 2 dart slugs (D:1) An endoplasm (D:2) A hobgoblin (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) 2 goblins 6 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 181 | D:1 | Reached skill level 5 in Conjurations 496 | D:1 | Reached XP level 3. HP: 16/19 MP: 4/9 499 | D:1 | Learned a level 2 spell: Searing Ray 1384 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_04 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Stealth | 3 | 3.1 Dodging | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 3