Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17700351505643566972 171 OrganizedCookies the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Feb 17, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:56 (2578 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2578, Time: 00:04:56 Health: -3/28 AC: 5 Str: 4 XL: 5 Next: 26% Magic: 5/13 EV: 11 Int: 25 God: Gold: 141 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . (50%) b - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weakened A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons b - a +1 dagger of protection (weapon) f - a +3 quarterstaff Armour a - a +0 robe (worn) c - a +2 helmet (worn) Jewellery d - a ring of protection from fire (worn) e - a +6 ring of intelligence Wands b - a wand of quicksilver (8) Scrolls x - a scroll of amnesia e - 2 scrolls of torment {unknown} h - a scroll of revelation {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - 2 scrolls of identify {unknown} Potions n - 2 potions of ambrosia {unknown} d - a potion of curing {unknown} f - a potion of heal wounds {unknown} j - 2 potions of enlightenment {unknown} k - a potion of might {unknown} g - a potion of magic p - a potion of lignification {unknown} q - a potion of cancellation {unknown} Skills: + Level 2.6 Dodging + Level 4.1 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 5% N/A 26% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Rending Blade Conj/Frge 20% 2d7 26% 4 Animate Dead Necr 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll bouda. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll bouda hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll barely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you but does no damage. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda! You kill the gnoll bouda! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. You die... #....#..# ........#### #......#..# #....<..)# #..#.....## ... #......# . ##j).### ##)## #@# ### You could see a gnoll (swift). Vanquished Creatures A gnoll bouda (D:4) A clockroach (D:3) An orc wizard (D:3) 3 adders 4 gnolls 3 dart slugs A ribbon worm (D:3) 2 hobgoblins 11 orcs (D:3) 2 quokkas 2 ball pythons 4 bats 6 endoplasms 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 209 | D:1 | Reached skill level 5 in Conjurations 963 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 966 | D:2 | Learned a level 2 spell: Searing Ray 1759 | D:3 | Found a broken altar of Ashenzari. 1771 | D:3 | Reached XP level 4. HP: 16/24 MP: 5/11 2174 | D:3 | Reached XP level 5. HP: 18/28 MP: 7/13 2341 | D:3 | Found a faded altar of an unknown god. 2578 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, hangedman_decor_growths D:2: layout_loops_corners, skrybe_limestone_x D:3: layout_loops_cross, evilmike_ruin_ashenzari, shapermc_ecumenical_altar_flowoftime D:4: layout_cave_pools, minmay_temple_entry_wispy, grunt_ministairs_3, uniq_duvessa, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 4 | 4.1 Spellcasting | 4 | 4.4 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 69 | 41 || 110 Searing Ray | 1 | 2 || 3 Drink: Magic | 1 | || 1 Read: Amnesia | | 1 || 1 Armour: Robe | 17 | 18 || 35 Dodge: Dodged | 11 | 11 || 22