Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 417262557849975073 181 OrganizedCookies the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Mangled by a gnoll sergeant ... wielding a +0 spear (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:55 (1934 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1934, Time: 00:04:56 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 34% Magic: 5/13 EV: 11 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) e - a +1 spear of flaming Armour a - a +0 robe (worn) d - the +0 chain mail of Hadjma {Ponderous, Will+ Dex-3 SInv} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. Jewellery c - an amulet of dissipation Scrolls t - 4 scrolls of teleportation V - 2 scrolls of vulnerability c - 3 scrolls of revelation {unknown} a - a scroll of enchant armour Potions j - a potion of enlightenment {unknown} m - a potion of might d - a potion of haste {unknown} f - 3 potions of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 4.7 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Blink Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Battlesphe Conj/Frge 19% 2d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sticky Flame Fire/Alch 5% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant hits you from afar with a +0 spear. There are monsters nearby! The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant hits you from afar with a +0 spear! There are monsters nearby! The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant closely misses you. There are monsters nearby! The magic dart hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear. There are monsters nearby! The magic dart hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear. There are monsters nearby! The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You encounter a gnoll. It is wielding a +0 flail. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. The gnoll sergeant hits you from afar with a +0 spear! You die... ####### #######.....# #######...........# ....†..@..........# #######)#####.....# #j# #.(...###### #j# ###....<.... #.# ##.######. jj. #.# #.# #.# #.# #.# #.# You could see a gnoll sergeant and 3 gnolls. Vanquished Creatures Natasha (thrice) (D:2) Robin (D:2) 5 gnolls 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 7 hobgoblins 2 jackals (D:1) 7 ball pythons 5 bats 3 frilled lizards 11 goblins 3 kobolds (D:1) 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 778 | D:2 | Reached skill level 5 in Conjurations 781 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 828 | D:2 | Identified the +0 pair of boots of Vehumet's Vengeance | {Str+2 Slay+3} 904 | D:2 | Encountered Robin 922 | D:2 | Learned a level 2 spell: Searing Ray 948 | D:2 | Killed Robin 949 | D:2 | Reached XP level 4. HP: 5/24 MP: 5/10 1065 | D:2 | Identified the +0 chain mail of Hadjma {Ponderous, Will+ | Dex-3 SInv} 1084 | D:2 | Encountered Natasha 1205 | D:2 | Killed Natasha 1290 | D:2 | Encountered Natasha 1295 | D:2 | Killed Natasha 1296 | D:2 | Reached XP level 5. HP: 20/28 MP: 8/13 1443 | D:2 | Encountered Natasha 1447 | D:2 | Killed Natasha 1527 | D:2 | Found a broken altar of Ashenzari. 1934 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, minivault_23 D:2: layout_loops_ring, basic_altar, minivault_11, uniq_natasha, uniq_robin D:3: layout_loops_ring, nemelex_diamond_rough_becter, nicolae_overflow_sandstone_temple, lexackson_kobold_supper Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 4 | 4.7 Spellcasting | 4 | 4.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Dagger | 4 | || 4 Cast: Magic Dart | 45 | 54 || 99 Searing Ray | 3 | 3 || 6 Drink: Magic | 1 | || 1 Read: Identify | 3 | || 3 Teleportation | 1 | || 1 Immolation | 1 | || 1 Vulnerability | 1 | || 1 Armour: Robe | 10 | 12 || 22 Dodge: Dodged | 12 | 10 || 22