Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15348546184334175471 8311 OrganizedCookies the Thaumaturge (level 11, -9/58 HPs) Began as a Deep Elf Conjurer on Feb 18, 2026. Was a Priest of Sif Muna. Killed by an exploding fulminant prism (27 damage) ... created by the player character ... on level 2 of the Orcish Mines on Feb 19, 2026. The game lasted 00:28:48 (9636 turns). OrganizedCookies the Thaumaturge (DECj) Turns: 9636, Time: 00:28:48 Health: -9/58 AC: 6 Str: 4 XL: 11 Next: 8% Magic: 32/38 EV: 1 Int: 28 God: Sif Muna [***...] Gold: 535 SH: 0 Dex: 13 Spells: 20/34 levels left rFire . . . (100%) k - +4 spear (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 leather armour rPois . (100%) w - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots {Fly} Will +.... j - amulet of regeneration Stlth ++++ f - ring of wizardry HPRegen 1.09/turn r - ring of magical power MPRegen 0.52/turn %: wizardry (x1) @: about to teleport, flying, constricted (roots) A: magic regeneration a: Renounce Religion (0%), Channel Magic (65%), Forget Spell (0%) You were on level 2 of the Orcish Mines. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 535 gold pieces. Inventory: Hand Weapons g - a +2 flail of holy wrath k - a +4 spear of freezing (weapon) m - a +2 short sword of venom n - a +0 hand axe of electrocution v - a +1 scimitar of flaming Missiles c - 4 throwing nets Armour a - a +0 robe e - a +1 pair of boots of flying (worn) h - a +0 leather armour (worn) o - a +2 scale mail of poison resistance w - a +0 helmet (worn) Jewellery b - a ring of poison resistance d - a ring of positive energy f - a ring of wizardry (worn) i - a ring of positive energy j - an amulet of regeneration (worn) l - a +4 ring of protection p - an amulet of magic regeneration q - an amulet of dissipation r - a ring of magical power (worn) s - a ring of protection from cold t - an amulet of the acrobat u - a +5 ring of evasion Wands b - a wand of light (11) f - a wand of mindburst (5) a - a wand of flame (9) p - a wand of polymorph (6) Scrolls N - a scroll of noise g - 2 scrolls of fog t - 2 scrolls of teleportation r - a scroll of revelation p - a scroll of poison Potions b - 2 potions of brilliance M - a potion of mutation h - a potion of haste e - 2 potions of enlightenment c - 2 potions of curing L - 2 potions of lignification Miscellaneous g - a +0 lightning rod (3/4) Skills: + Level 2.4 Fighting + Level 1.0 Polearms + Level 3.8 Armour + Level 4.6 Dodging + Level 10.6 Stealth + Level 0.4 Unarmed Combat + Level 12.4 Spellcasting + Level 10.5 Conjurations + Level 4.7 Translocations + Level 1.1 Alchemy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Teleport Other Tloc 43% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 80% 1d3 1% 1 Shock Conj/Air 100% 1d9 1% 1 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Volatile Blastmotes Fire/Tloc 60% 2d15 2% 3 Rending Blade Conj/Frge 47% 2d(9+4*) 2% 4 Construct Spike Launche Frge 34% 2d4 3% 2 Confusing Touch Hex 17% N/A 6% 3 Inner Flame Hex/Fire 17% N/A 6% 3 Launch Clockwork Bee Frge 17% N/A 6% 3 Leda's Liquefaction Alch/Erth 10% N/A 16% 4 Anguish Hex/Necr 8% N/A 21% 4 Awaken Armour Erth/Frge 34% N/A 21% 4 Alistair's Walking Alem Alch/Frge 20% N/A 41% 5 Dispersal Tloc 21% N/A 41% 6 Silence Hex/Air 8% N/A 47% 5 Sculpt Simulacrum Ice/Alch 10% N/A 92% 6 Forge Monarch Bomb Fire/Frge 8% 4d7 95% 6 Rimeblight Ice/Necr 8% 2d5 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (0/5) D:8 Orc (2/2) D:9 Elf: Orc:2 The Realm of Zot is guarded by orbs of entropy. Altars: Gozag Hepliaklqana Kikubaaqudgha Sif Muna Xom The Shining One Shops: D:3 [ D:8 * Orc:1 * Annotations: Orc:2 Jorgrun Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 club. You encounter an orc warrior. It is wielding a +0 mace. You encounter an orc. It is wielding a +0 flail. You encounter an orc priest. It is wielding a +0 hand axe. Jorgrun mutters some incantations to himself. The grasping roots constrict you. The roots' grasp on you weakens, but your attempt to escape fails. Your fulminant prism crackles loudly. The teleport trap disappears. The two-headed ogre disappears! The orc hits you but does no damage. You encounter an orc wizard. It is wielding a +0 dagger. The orc priest hits you with a +0 flail. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Jorgrun points at the rock wall and mumbles some strange words. Some rock shatters into small pieces. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc hits your fulminant prism with a +0 club. Your fulminant prism explodes! The blast of energy engulfs the orc priest! The orc priest is severely wounded. The blast of energy engulfs the orc warrior!! The orc warrior is severely wounded. The blast of energy engulfs the orc knight! The orc knight is lightly wounded. The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs you!! You die... .o...#..... . o..o...#.. .. .#........ ..o #o........ ....###......... #.<....o........ ##.....o........ #.....)@........ .......o.#...... .......o.). .... ......