Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13539045447960934965 147 OrganizedCookies the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Feb 19, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (3057 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 3057, Time: 00:05:14 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 8% Magic: 13/13 EV: 11 Int: 25 God: Gold: 136 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . (50%) g - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn c - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration, antennae 1, wild magic 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +1 dagger of venom (weapon) h - a +2 war axe of electrocution Armour a - a +0 robe (worn) e - the +0 helmet of Midwinter {Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. f - a +0 pair of boots (worn) Jewellery b - a ring of flight (worn) c - a ring of protection from fire (worn) Wands a - a wand of flame (2) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} e - a scroll of poison {unknown} h - 2 scrolls of blinking {unknown} j - 2 scrolls of silence {unknown} t - a scroll of teleportation k - a scroll of enchant armour {unknown} Potions g - a potion of magic b - a potion of brilliance c - 5 potions of curing f - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth + Level 4.5 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 13% 1 Lesser Beckoning Tloc 14% N/A 19% 2 Summon Ice Beast Ice/Summ 7% N/A 34% 3 Teleport Other Tloc 7% N/A 34% 3 Fulminant Prism Conj/Alch 13% 3d9 34% 4 Iskenderun's Battlesphe Conj/Frge 26% 2d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. Your spells are a little harder to cast, but a little more powerful. Message History The kobold leaves your sight. Found a scroll labelled DIDAECLESMA. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You hear a splash. x2 c - 5 potions of curing (gained 1) c - 2 scrolls labelled DIRGHU REZYCSA (gained 1) h - 2 scrolls labelled DIDAECLESMA (gained 1) Found a parchment of Teleport Other. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 136 gold pieces (gained 7). Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc priest. It is wielding a +0 falchion. The magic dart hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You encounter an orc. It is wielding a +0 dagger. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The magic dart hits the orc priest but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest invokes the aid of Beogh against you. Beogh smites you! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #######.# #........ #@# #.# #.# #.# . #.# oo #.# ... #.##.# .... #.##o# ..<.. #.##.#######...... You could see an orc priest. Vanquished Creatures A clockroach (D:3) 4 adders 4 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) 7 endoplasms 7 hobgoblins 5 jackals 9 quokkas 8 ball pythons 6 bats 4 frilled lizards 3 goblins (D:2) 9 kobolds 5 rats A butterfly (D:1) 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Found a faded altar of an unknown god. 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 345 | D:1 | Found Xiown's Weapon Shop. 478 | D:1 | Reached skill level 5 in Conjurations 877 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 880 | D:1 | Learned a level 2 spell: Searing Ray 1143 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1143 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1682 | D:2 | Identified the +0 helmet of Midwinter {Dex+5} 1714 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2512 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 3057 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, serial_shops, shop, chequers_ecumenical_altar_twisty, nrook_uturn, minivault_27, hex_tiny, darby_harvest_season D:2: layout_basic, minmay_misc_feat_roman, minmay_pentomino_pile D:3: layout_basic, serial_shops, nicolae_shop_rolling_square, serial_bayou_lake_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Stealth | 3 | 3.7 Spellcasting | 4 | 4.5 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 22 || 30 Melee: Unarmed | 8 | || 8 Short sword | | 17 || 17 Dagger | | 5 || 5 Cast: Magic Dart | 82 | 62 || 144 Searing Ray | | 1 || 1 Drink: Curing | 1 | || 1 Heal wounds | 1 | || 1 Might | 1 | || 1 Brilliance | 1 | || 1 Attraction | 1 | || 1 Mutation | 1 | || 1 Lignification | 1 | || 1 Read: Teleportation | 1 | || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 4 | 8 || 12