Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4544633713695881850 201 OrganizedCookies the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Feb 19, 2026. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (1818 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1818, Time: 00:03:29 Health: -8/28 AC: 2 Str: 4 XL: 5 Next: 50% Magic: 2/13 EV: 11 Int: 25 God: Gold: 162 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) b - +0 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons b - a +0 scythe (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry Scrolls c - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of poison {unknown} r - a scroll of revelation Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 3.7 Stealth + Level 4.4 Spellcasting + Level 6.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 42% 3d9 3% 2 Slow Hex 20% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Construct Spike Launche Frge 10% 2d3 13% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Confusing Touch Hex 5% N/A 26% 3 Launch Clockwork Bee Frge 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 65% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +2 chain mail of poison resistance and carrying a wand of polymorph (heavily wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray misses Terence. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is severely wounded. You hear the slow rusting of a very distant drain. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +2 chain mail of poison resistance and carrying a wand of polymorph (severely wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.....# #.....# #.....# #.....# ###.### #.# #.# #.# #@# #....@.# ######## You could see Terence. Vanquished Creatures Sigmund (D:2) An adder (D:2) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:2) 9 ball pythons A bat (D:2) 6 endoplasms 3 frilled lizards 4 goblins A kobold (D:2) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 291 | D:1 | Found The Oracle's Delphic Readings. 615 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 772 | D:2 | Encountered Sigmund 776 | D:2 | Learned a level 2 spell: Searing Ray 824 | D:2 | Killed Sigmund 825 | D:2 | Reached skill level 6 in Conjurations 825 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 825 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 825 | D:2 | Reached XP level 5. HP: 28/28 MP: 1/13 916 | D:2 | Found Vuasiops's Armour Emporium. 1807 | D:3 | Encountered Terence 1818 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, st_stairs_4, hangedman_decor_growths, nicolae_nh_oracle_at_delphi D:2: layout_loops_ring, serial_shops, shop, grunt_ministairs_12, uniq_sigmund D:3: layout_loops_corners, grunt_temple_overflow_forces_of_nature, mainiacjoe_overflow_tiny_flanked, tso_metal_star, nicolae_overflow_sandstone_temple, jmf_multi_god_temple, gup_sewer_entry_bowl, st_stairs_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.7 Spellcasting | 4 | 4.4 Conjurations | 6 | 6.3 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Punch | 2 | || 2 Cast: Magic Dart | 33 | 36 || 69 Searing Ray | | 3 || 3 Read: Revelation | 1 | || 1 Silence | 1 | || 1 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 3 | 2 || 5