Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 9394021662212039101 39 OrganizedCookies the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Feb 20, 2026. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1154 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1154, Time: 00:02:25 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 2/9 EV: 6 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused, brilliant, vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation c - a +6 ring of intelligence Scrolls i - a scroll of identify w - a scroll of enchant weapon Potions g - a potion of magic m - 2 potions of might Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 90% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 21% 1 Fulminant Prism Conj/Alch 12% 3d8 50% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 50% 4 Airstrike Air 3% 2d(1-17) 83% 4 Starburst Conj/Fire 12% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a kobold. It is wielding a +0 club. A puff of flame appears from out of thin air! The puff of flame hits you. You see here an adder corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something completely misses you. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you. * * * LOW HITPOINT WARNING * * * You see here an adder corpse. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of moonshine. You feel tipsy. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... #......#†# #.# #.# #........###.####.# #.................. #......#.###.## #.. #......#.# #.# #......#.###.## #########.##...# ..........##...# .......†.K.@...# ..........##...# ..?.......##...# .....)....##..).. ..........##....... ..........##........ ..........##........ ...$......#####..... ..........# You could see a kobold. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins 2 quokkas 3 ball pythons (D:1) 2 goblins 5 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 566 | D:1 | Reached skill level 5 in Conjurations 865 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | You fall into a shaft and drop 1 floor! 1095 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1133 | D:2 | Encountered Sigmund 1154 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Drink: Brilliance || 1 Moonshine || 1 Read: Identify || 2 Armour: Robe || 9 Dodge: Dodged || 1