Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10205128835960225460 137 OrganizedCookies the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Feb 20, 2026. Mangled by a black bear (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:29 (2759 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2759, Time: 00:04:30 Health: -6/28 AC: 4 Str: 4 XL: 5 Next: 0% Magic: 2/13 EV: 11 Int: 25 God: Gold: 78 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) e - +0 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +2 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 short sword of electrocution (weapon) Missiles b - a throwing net Armour a - a +2 robe (worn) d - a scarf of shadows Magical Staves f - a staff of earth Scrolls t - 3 scrolls of teleportation c - a scroll of torment {unknown} I - 2 scrolls of immolation e - a scroll of revelation {unknown} V - 2 scrolls of vulnerability Potions g - a potion of magic w - a potion of heal wounds f - a potion of attraction {unknown} k - a potion of brilliance {unknown} Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 4.0 Stealth + Level 4.0 Spellcasting + Level 5.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 4% 2 Call Imp Summ 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A black bear is nearby! Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (asleep, 100% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is moderately wounded. The black bear growls angrily. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is heavily wounded. The black bear bites you. The black bear closely misses you. The black bear barely misses you. The searing ray hits the black bear. The black bear is severely wounded. You are no longer firmly anchored in space. You are able to move again. The black bear bites you. The black bear claws you. x2 The searing ray misses the black bear. You finish channelling your searing ray. The black bear bites you. The black bear claws you but does no damage. The black bear closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the black bear. The black bear is almost dead. The black bear goes berserk! You hit the black bear. The black bear is almost dead. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear barely misses you. You hit the black bear. The black bear is almost dead. The black bear bites you! You die... ##### #.... #...# #...## #.h@.# #....# #...## #...# #...# #...# #<..# #...# You could see a black bear (berserk). Vanquished Creatures A marrowcuda (D:3) 4 adders A ribbon worm (D:3) 2 orcs (D:3) 8 endoplasms 3 hobgoblins 2 quokkas (D:3) 5 ball pythons 11 bats 4 frilled lizards 2 goblins 5 kobolds 11 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 337 | D:1 | Learned a level 2 spell: Searing Ray 1220 | D:2 | Reached skill level 5 in Conjurations 1297 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 2114 | D:3 | Encountered a marrowcuda 2124 | D:3 | Encountered a marrowcuda 2124 | D:3 | Killed a marrowcuda 2125 | D:3 | Reached XP level 4. HP: 17/24 MP: 0/11 2238 | D:3 | Found a faded altar of an unknown god. 2505 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2744 | D:3 | Learned a level 4 spell: Fulminant Prism 2749 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2750 | D:4 | Encountered a black bear 2759 | D:4 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, kennysheep_another_room D:2: layout_basic, hangedman_decor_points D:3: layout_rooms, hellmonk_ecumenical_altar_blasted, feat_on_display, minmay_cupped D:4: layout_gridville, nicolae_ru_the_path_less_chosen, minmay_temple_entry_proselytizer, portal_sewer_entry_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.9 Spellcasting | 4 | 4.0 Short Blades | | 0.1 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 12 || 12 Melee: Short sword | | 12 || 12 Cast: Magic Dart | 69 | 41 || 110 Searing Ray | 2 | 1 || 3 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Enchant armour | 2 | || 2 Identify | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 7 | 8 || 15