Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 3042480134010407306 224 OrganizedCookies the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Feb 21, 2026. Mangled by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:03:36 (1912 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 1912, Time: 00:03:36 Health: -8/28 AC: 2 Str: 4 XL: 5 Next: 67% Magic: 5/13 EV: 2 Int: 25 God: Gold: 135 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} j - 2 scrolls of enchant armour {unknown} m - a scroll of teleportation {unknown} q - a scroll of poison {unknown} u - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of experience {unknown} f - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} l - a potion of ambrosia {unknown} n - a potion of moonshine {unknown} o - a potion of mutation {unknown} p - a potion of might {unknown} s - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 4.6 Stealth + Level 0.1 Unarmed Combat + Level 4.3 Spellcasting + Level 6.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Kiss of Death Conj/Necr 84% 2d11 2% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Slow Hex 20% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! The magic dart hits the sleepcap! The sleepcap is severely damaged. The sleepcap releases spores at you! There are monsters nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... #...†...##.## #. #...######.# #. ##.## #.# #. #.# #+# #. #.# ... ####. # #.# .... #.... ##.#.## ..... #..#. ###.....##...... ##.... .........@f...... +..... ####.....##...... ##.... ........# ..... #..#. ###.###.# .J.. #..#. #. #.# ... #.†.. #. #.# #+# #.... #.# #.# ##.## #.# #.# #.# ######.## #.# You could see a sleepcap and an endoplasm (asleep). Vanquished Creatures Sigmund (D:2) 5 adders A dart slug (D:2) A ribbon worm (D:2) A quokka (D:2) A ball python (D:2) 2 bats An endoplasm (D:2) 5 frilled lizards A goblin (D:2) A kobold (D:2) 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 513 | D:1 | Found a faded altar of an unknown god. 1122 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 1226 | D:2 | Reached skill level 5 in Conjurations 1252 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1255 | D:2 | Learned a level 2 spell: Searing Ray 1330 | D:2 | Encountered Sigmund 1337 | D:2 | Killed Sigmund 1338 | D:2 | Reached skill level 6 in Conjurations 1338 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1338 | D:2 | Reached XP level 5. HP: 28/28 MP: 2/13 1912 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_c, co_window_unsneaky_path_e, co_window_paths_c, co_window_paths_d, shapermc_ecumenical_altar_flowoftime, hangedman_glass_teeth D:2: wad_pebble_path, layout_rooms, uniq_sigmund D:3: layout_loops_corners, mainiacjoe_overflow_alcove_2, serial_forest, infiniplex_forest_end_double, infiniplex_forest_pool, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_zigzag_1 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Stealth | 4 | 4.6 Spellcasting | 4 | 4.3 Dodging | | 2.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 34 | || 34 Melee: Unarmed | 34 | || 34 Cast: Magic Dart | 35 | 30 || 65 Searing Ray | 1 | 1 || 2 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 8 | 5 || 13