Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 1362514185221958618 257 OrganizedCookies the Conjurer (level 5, -3/29 HPs) Began as a Deep Elf Conjurer on Feb 21, 2026. Slain by Terence ... wielding a +1 falchion of holy wrath (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:22 (2871 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2871, Time: 00:05:22 Health: -3/29 AC: 4 Str: 4 XL: 5 Next: 93% Magic: 1/13 EV: 11 Int: 25 God: Gold: 162 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . (50%) c - +1 dagger of the Endless Spines {speed, rF+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +1 Delatra's gloves {ID++} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons c - the +1 dagger of the Endless Spines (weapon) {speed, rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. d - a +1 hand axe of draining Armour a - a +0 robe (worn) b - the +1 Delatra's gloves (worn) {ID++} (You found it on level 2 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. Wands p - a wand of polymorph (7) Scrolls c - a scroll of summoning {unknown} i - a scroll of identify p - a scroll of poison x - a scroll of amnesia t - 3 scrolls of teleportation d - a scroll of vulnerability {unknown} W - a scroll of brand weapon Potions a - 2 potions of ambrosia j - a potion of haste {unknown} L - a potion of lignification n - a potion of cancellation {unknown} p - a potion of moonshine {unknown} Skills: + Level 1.3 Fighting + Level 0.4 Short Blades + Level 2.8 Dodging + Level 4.6 Stealth + Level 4.5 Spellcasting + Level 5.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 13% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Passage of Golubria Tloc 5% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. Terence is almost dead. The mystic blast hits the gnoll. The gnoll is heavily wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. The gnoll is severely wounded. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 chain mail (almost dead, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) The gnoll misses you. Terence hits you with a +1 falchion of holy wrath. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll barely misses you. Terence hits you with a +1 falchion of holy wrath. You hit Terence. Terence is almost dead. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. The gnoll closely misses you. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 falchion of holy wrath. You die... Terence says, "Finally, peace and quiet." #..........)............. #........................ ###....................). #...................... #...................... #...................... #.................... #.....######...##.#.. #)..@.# ####...##'#.. #...@.##............. #..j)................ .....###..............# ...... ..............# ...... ..............# ..... ..............# ..... ..............# ............# You could see Terence and a gnoll. Vanquished Creatures 2 jellies (D:3) Jessica (D:2) An orc wizard (D:2) 7 gnolls (D:3) 2 adders A dart slug (D:1) 5 orcs (D:2) A ribbon worm (D:2) 8 endoplasms (D:3) 6 hobgoblins 4 jackals (D:1) 2 quokkas 3 ball pythons 4 bats 3 frilled lizards 3 goblins 16 kobolds 2 rats (D:1) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 30 | D:1 | Found a faded altar of an unknown god. 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 909 | D:2 | Reached skill level 5 in Conjurations 916 | D:2 | Identified the +1 dagger of the Endless Spines {speed, rF+} 1124 | D:2 | Encountered Jessica 1131 | D:2 | Killed Jessica 1132 | D:2 | Reached XP level 3. HP: 18/19 MP: 2/10 1135 | D:2 | Learned a level 2 spell: Searing Ray 1584 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1598 | D:2 | Found the +1 Delatra's gloves {ID++} 1676 | D:2 | Got the +1 Delatra's gloves {ID++} 2144 | D:3 | Reached XP level 5. HP: 16/28 MP: 1/13 2149 | D:3 | Learned a level 4 spell: Fulminant Prism 2154 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2606 | D:3 | Reached skill level 1 in Fighting 2849 | D:3 | Encountered Terence 2871 | D:3 | HP: 1/29 [gnoll/+0 spear (6)] 2871 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_cross, ebering_ecumenical_altar_webs, st_stairs_6, nicolae_figureground_pulse, chequers_serial_rivers_micro_d D:2: layout_basic, pf_guarded_unrand_delatra, uniq_jessica D:3: cheibrodos_fertilizer, layout_basic, minivault_11, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.9 Stealth | 3 4 | 4.6 Spellcasting | 4 | 4.5 Fighting | 1 | 1.3 Short Blades | | 0.4 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 10 || 14 Melee: Unarmed | 4 | || 4 Dagger | | 10 || 10 Cast: Magic Dart | 63 | 81 || 144 Searing Ray | | 7 || 7 Iskenderun's Myst | | 4 || 4 Drink: Heal wounds | | 1 || 1 Magic | | 1 || 1 Read: Identify | | 4 || 4 Fog | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Teleportation | | 1 || 1 Armour: Robe | 6 | 25 || 31 Dodge: Dodged | 6 | 15 || 21