Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 9173319259752562189 187 OrganizedCookies the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Feb 22, 2026. Slain by a rock fish (7 damage) ... in a sewer. The game lasted 00:06:18 (2276 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2276, Time: 00:06:18 Health: -5/28 AC: 3 Str: 4 XL: 5 Next: 39% Magic: 0/13 EV: 11 Int: 25 God: Gold: 160 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 160 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery b - a ring of see invisible c - a +4 ring of slaying d - an amulet of chemistry Potions d - a potion of lignification {unknown} e - 2 potions of enlightenment h - a potion of haste f - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 4.1 Stealth + Level 4.6 Spellcasting + Level 6.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Jinxbite Hex 10% 2d2 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Passwall Erth 5% N/A 26% 3 Petrify Alch/Erth 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish completely misses you. A rock fish is nearby! The magic dart hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you! A rock fish is nearby! You are too injured to fight recklessly! A rock fish is nearby! You are too injured to fight recklessly! A rock fish is nearby! You are too injured to fight recklessly! A rock fish is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (lightly wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray misses the rock fish. (Press . to maintain the ray.) The rock fish bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish. The rock fish is moderately wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish. The rock fish is heavily wounded. The rock fish completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 88% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you! You die... # ##~ #.# #######.F############### ≈~?...~@.......~~..~~~.~ ≈~!.~~.......~~~~~~~~~~. ######################## You could see a rock fish. Vanquished Creatures 3 clockroaches (D:3) Robin (D:2) 3 adders (D:2) 2 river rats (D:3) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms 8 hobgoblins 4 jackals (D:1) A quokka (D:2) 6 ball pythons 6 bats 2 frilled lizards 14 goblins 2 kobolds (D:1) 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 747 | D:1 | Reached skill level 5 in Conjurations 1039 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Encountered Robin 1115 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/10 1171 | D:2 | Killed Robin 1639 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2101 | D:3 | Reached XP level 5. HP: 17/28 MP: 6/13 2158 | D:3 | Found a glowing drain. 2165 | D:3 | Reached skill level 6 in Conjurations 2227 | Sewer | Entered a sewer 2276 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_01, eino_curves_04, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_tiny_flanked, portal_sewer_entry_a, chequers_jeans, grunt_ministairs_4, minmay_misc_feat_encased, st_stairs_8, dreamdust_princess_corridor, minmay_quadrilaterals, uniq_ijyb Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 4 | 4.1 Spellcasting | 4 | 4.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 76 | 58 || 134 Searing Ray | 3 | 2 || 5 Drink: Magic | 1 | || 1 Curing | 1 | || 1 Haste | 1 | || 1 Enlightenment | 1 | || 1 Read: Blinking | 1 | || 1 Noise | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 12 | 21 || 33 Dodge: Dodged | 12 | 18 || 30