Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 6427866997169974296 158 OrganizedCookies the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 22, 2026. Slain by a vampire bat (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:11 (2054 turns). OrganizedCookies the Conjurer (Deep Elf Conjurer) Turns: 2054, Time: 00:04:12 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 16% Magic: 5/14 EV: 12 Int: 25 God: Gold: 206 SH: 0 Dex: 16 Spells: 10/13 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves {Dex+3} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: silenced A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves of dexterity (worn) Scrolls c - a scroll of noise {unknown} h - a scroll of blinking {unknown} l - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of curing {unknown} j - a potion of brilliance {unknown} k - a potion of attraction {unknown} Skills: + Level 2.6 Dodging + Level 4.3 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Poisonous Vapours Alch/Air 24% 1d1 9% 1 Blink Tloc 12% N/A 13% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Vhi's Electric Charge Tloc/Air 12% N/A 63% 4 Summon Forest Summ/Tloc 3% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Okawaru Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (71% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat. The vampire bat is lightly damaged. (Press . to maintain the ray.) The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you but does no damage. The vampire bat misses you. The searing ray hits the vampire bat! The vampire bat is heavily damaged. The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (heavily damaged, 71% to hit) Okay, then. Okay, then. As you read the scroll labelled QECUD PIAT, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You stop channelling your searing ray. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. You die... ##### ⌠. .## ._...## ## # ⌠ ⌠.#.## #.⌠.#...#.⌠.# #.#.#.#.#.## .#.bb#.⌠.#.# ##.#@#.#.#.## #.⌠.#.⌠.#.⌠.# ##?#.#.#.#.# ####.⌠.#.⌠.## ### ###.##.#.#.#.#.# #.. #...##..#.⌠.#..# ###.. #...##.#.#.#.#.# #.... #...###.⌠.#.⌠.## #.### #...# ##.....## #.# You could see 2 vampire bats. Vanquished Creatures A vampire bat (D:3) 4 gnolls (D:3) 2 adders 3 dart slugs (D:1) 2 orcs (D:3) 4 endoplasms 10 hobgoblins 3 jackals (D:1) 4 quokkas 4 ball pythons 3 bats 7 bat zombies (D:3) 2 frilled lizards 6 goblins A kobold (D:2) 2 rats (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrganizedCookies the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 9/15 MP: 2/8 539 | D:1 | Reached skill level 5 in Conjurations 539 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1438 | D:3 | Learned a level 2 spell: Searing Ray 1496 | D:3 | Reached XP level 4. HP: 20/24 MP: 4/12 1662 | D:3 | Found an iron altar of Okawaru. 1813 | D:3 | Found a faded altar of an unknown god. 1929 | D:3 | Found a stormy altar of Qazlal. 2044 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2052 | D:3 | Reached XP level 5. HP: 14/28 MP: 7/14 2054 | D:3 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring D:2: layout_rooms D:3: layout_rooms, nicolae_qazlal_eye_of_the_storm, kennysheep_vampire_church, okawaru_metal_pillars_1_2, shapermc_ecumenical_altar_ellora Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Stealth | 3 4 | 4.3 Spellcasting | 4 | 4.9 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 94 | 36 || 130 Searing Ray | | 2 || 2 Read: Silence | | 1 || 1 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 3 | 16 || 19