Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14661193059443138045 (custom seed) 0 OrionOfTheNightSky the Charlatan (level 1, 17/17 HPs) Began as a Djinni Wanderer on Apr 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). OrionOfTheNightSky the Charlatan (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 9 rFire + + . (33%) a - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 8 boomerangs (quivered) Armour b - a +0 robe (worn) Wands p - a wand of polymorph (14) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 1.5 Throwing + Level 1.0 Armour + Level 1.1 Dodging + Level 1.1 Spellcasting - Level 1.1 Conjurations - Level 1.1 Hexes - Level 1.1 Summonings + Level 1.1 Necromancy - Level 1.1 Translocations - Level 1.1 Forgecraft - Level 1.1 Fire Magic - Level 1.1 Ice Magic - Level 1.1 Air Magic - Level 1.1 Earth Magic - Level 1.1 Alchemy + Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Fugue of the Fallen Necr 3% N/A 45% 3 b - Kiss of Death Conj/Necr 12% 2d6 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, OrionOfTheNightSky the Djinni Wanderer. Game seed: 14661193059443138045 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, 8 boomerangs, a wand of polymorph (14), a potion of curing; and the following spells memorised: Fugue of the Fallen, Kiss of Death. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. .. . .# ####.# #....# #.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrionOfTheNightSky the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | OrionOfTheNightSky set off with the following items: a +0 | club, a +0 robe, 8 boomerangs, a wand of polymorph (14), a | potion of curing; and the following spells memorised: Fugue | of the Fallen, Kiss of Death. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, basic_ecumenical_altar