Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 17151421215445190970 4 P0WERM0DE the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on Jan 1, 2025. Was a Follower of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:27 (192 turns). P0WERM0DE the Gusty (Tengu Air Elementalist) Turns: 192, Time: 00:01:28 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 1/4 EV: 11 Int: 15 God: Lugonu [*.....] Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.1 Spellcasting * Level 1.7 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat but do no damage. Your kick misses the rat. Your peck misses the rat. The rat is heavily wounded. The rat bites you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the rat. You kill the rat! As you open the door, it creaks loudly! There is an open door here. A hobgoblin comes into view. Found 10 gold pieces. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap misses the hobgoblin. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 10 gold pieces. Magic restored. A hobgoblin comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. You claw the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. You claw the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. Found a faded altar of an unknown god. There is a dry fountain here. There is a faded altar of an unknown god here. This altar belongs to (a) Lugonu, (b) Makhleb or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Lugonu accepts your prayer! Lugonu welcomes you! You can now depart the Abyss. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ## # .#. ##.##. # .. ..#.. # #.#. .⌠..# #. #.#.###..⌠.# .#..#..#ß#∩#...# ....# #...#@# ......#.⌠..## #.#...#..⌠.ß# .......#...## ###.#.###.# #..# ## #..###### #........ #####.####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 185 | D:1 | Found a faded altar of an unknown god. 191 | D:1 | Prayed at the altar of an unknown god. 191 | D:1 | Became a worshipper of Lugonu the Unformed 191 | D:1 | Reached * piety under Lugonu 192 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, shapermc_ecumenical_altar_venn Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 2 Cast: Shock || 7 Stab: Sleeping || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 83 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 0 | 83 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts