Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 4875071724527536452 132 P0WERM0DE the Ducker (level 4, -4/32 HPs) Began as a Poltergeist Chaos Knight on Feb 24, 2025. Was a Plaything of Xom. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:00:50 (1316 turns). P0WERM0DE the Ducker (Poltergeist Chaos Knight) Turns: 1316, Time: 00:00:51 Health: -4/32 AC: 7 Str: 8 XL: 4 Next: 92% Magic: 4/4 EV: 12 Int: 16 God: Xom [..*...] Gold: 140 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 hand axe (chaos) rCold + . . (no offhand) rNeg + + + b - +2 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will +.... (no armour) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: enlightened, flying, trickster (+4 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 cloak (haunted) Jewellery k - a ring of magical power (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies g - a scroll of revelation {unknown} h - a scroll of fog i - a scroll of enchant weapon {unknown} j - a scroll of summoning {unknown} m - 2 scrolls of immolation n - a scroll of vulnerability r - a scroll of identify Potions d - a potion of heal wounds {unknown} e - a potion of curing {unknown} f - a potion of mutation {unknown} l - a potion of enlightenment Skills: * Level 3.6 Fighting * Level 3.5 Axes * Level 3.7 Dodging + Level 2.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 58% 3 Summon Ice Beast Ice/Summ 0% N/A 58% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Yredelemnul Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm looks as sick as possible! The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You hit the ribbon worm. You freeze the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm is almost dead. You kill the ribbon worm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You feel your existence waver again. A hobgoblin comes into view. A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. You feel bolstered by spreading misfortune. You drain the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You reach down and open the door. There is an open door here. You feel your existence waver again. "Where it stops, nobody knows!" Your surroundings suddenly seem different. Your surroundings suddenly seem different. A bat, an orc priest, 2 orcs and a bombardier beetle come into view. Found a spear. The bombardier beetle moves out of view. Unknown command. Unknown command. Unknown command. Unknown command. The helpless orc priest fails to defend itself. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest hits you with a +0 short sword. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 short sword. You hit the orc priest but do no damage. You feel bolstered by spreading misfortune. You drain the orc priest. The orc priest is moderately wounded. The orc priest completely misses you. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of enlightenment. You feel more buoyant. Xom thinks this is hilarious! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ............## #..........#. #..)....... ##........# ##.........# #..........### ........o....# .......@..b..# ⌠........oo..# ..#..........# #.########## # You could see an orc priest (blind, unable to see you, very poisoned, very drained), 2 orcs and a bat (wandering). Vanquished Creatures A swamp drake (D:2) An adder (D:2) 2 ribbon worms (D:3) 5 bats 2 endoplasms (D:2) 3 giant cockroaches 3 goblins 3 hobgoblins 4 ball pythons 4 frilled lizards 2 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0WERM0DE the Poltergeist Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 356 | D:1 | Reached skill level 1 in Stealth 444 | D:2 | a ribbon worm changed into a swamp drake 444 | D:2 | Noticed a swamp drake 448 | D:2 | Killed a swamp drake 449 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/3 449 | D:2 | Reached XP level 4. HP: 29/31 MP: 4/4 676 | D:2 | Found a basalt altar of Yredelemnul. 866 | D:2 | XOM: 2-stop teleportation journey 1176 | D:3 | Found a stormy altar of Qazlal. 1311 | D:3 | XOM: 2-stop teleportation journey 1316 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, tso_oasis_becter, mainiacjoe_overflow_small_starburst, hellmonk_ecumenical_altar_zigzags, roderic_roman_lattice, minmay_unequal, uniq_grinder, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Fighting | 3 | 3.6 Axes | 3 | 3.5 Dodging | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 36 | 51 || 87 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 1 | 4 || 5 Distracted | | 1 || 1 Confused | | 1 || 1 Armour: Skin | 13 | 19 || 32 Dodge: Dodged | 27 | 25 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1327 | 1276 | 51 | 0 | 1041 | 3 | 442.3 | Dungeon | 1327 | 1276 | 51 | 0 | 1041 | 3 | 442.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 741 daAuts D:1: 423 daAuts D:3: 162 daAuts