PIE Level 1 of the Dungeon [Shop] Luits's Assorted Antiques a potion of ambrosia (176 gold) a potion of heal wounds (176 gold) a potion of might (88 gold) a scroll of amnesia (88 gold) a phantom mirror (880 gold) 3 scrolls of identify (132 gold) an inkwell talisman (220 gold) a +0 ring mail (88 gold) [Shop] Exagi's Armour Emporium the +0 robe "Biguych" {*Corrode +Blink rPois Dex+4} (262 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 robe (10 gold) a +0 ring mail (48 gold) a +1 pair of boots (138 gold) a +0 robe (10 gold) a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) the scarf "Suxt" {Shadows, Dex+5 Stlth+} (363 gold) Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. a +3 chain mail of fire resistance (336 gold) [Shop] Soopnukk's Assorted Antiques a scroll of identify (62 gold) a scroll of teleportation (93 gold) a scarf of invisibility (372 gold) a scroll of enchant weapon (232 gold) a potion of mutation (248 gold) a +0 quarterstaff (155 gold) a tin of tremorstones (2/2) (1240 gold) a lightning rod (4/4) (1240 gold) a +0 quarterstaff (155 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 4, D:1) a +0 dagger (2, -9, D:1) a +0 club (7, 11, D:1) a +0 short sword a kobold skeleton (11, -9, D:1) a gold piece (11, 22, D:1) a hobgoblin corpse (skeletalised by now) (12, -15, D:1) a +0 dagger 4 stones (12, -7, D:1) a ball python corpse (skeletalised by now) (16, -12, D:1) a quokka corpse (skeletalised by now) (16, 14, D:1) a +0 club a +0 club a kobold skeleton (17, -12, D:1) a ball python corpse (skeletalised by now) (35, -24, D:1) a parchment of Awaken Armour (35, 3, D:1) a +0 dagger (42, -9, D:1) 7 stones (46, 6, D:1) a +0 dagger a goblin skeleton (56, -29, D:1) a rat corpse (skeletalised by now) (56, -12, D:1) a +0 short sword a rat skeleton Level 2 of the Dungeon [Shop] Zakudweocs's Antique Weapon Boutique a +0 war axe (94 gold) a +0 long sword of electrocution (288 gold) a +2 heavy quarterstaff (567 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (3080 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 broad axe (243 gold) a +0 dagger (54 gold) a +1 longbow of electrocution (931 gold) (8, 15, D:2) a +2 dagger of protection (17, -6, D:2) a +0 dagger (26, 29, D:2) a +0 morningstar (26, 32, D:2) a hobgoblin skeleton a ball python skeleton (29, 22, D:2) a +0 spear (30, 5, D:2) a +0 hand axe (39, 18, D:2) a +0 dagger (45, 11, D:2) a +0 ring mail (53, 31, D:2) a +0 spear Level 3 of the Dungeon (5, -2, D:3) a rat skeleton (5, 30, D:3) a +0 bardiche (6, 24, D:3) a bat skeleton (8, 39, D:3) a +0 quarterstaff (11, 18, D:3) a +0 robe (11, 19, D:3) a +0 whip (12, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 19, D:3) a +0 robe (24, 12, D:3) 12 gold pieces (26, 1, D:3) a +0 hand axe an orc skeleton (27, 15, D:3) a +0 dagger (28, 2, D:3) a +0 leather armour a +0 whip an orc skeleton (33, 23, D:3) a +0 mace a +0 leather armour an orc skeleton (35, 24, D:3) a +0 whip a +0 leather armour (35, 38, D:3) a human skeleton (38, 24, D:3) a +0 dagger an orc skeleton (38, 30, D:3) a +0 robe (39, 24, D:3) a +0 leather armour a +0 falchion a ball python skeleton (40, 23, D:3) a +2 dagger of electrocution an orc skeleton (40, 24, D:3) a +0 dagger an orc skeleton (41, 22, D:3) a +0 hand axe an orc skeleton (46, 38, D:3) a human skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Tiat {rF+ rN+ MP-8 Int+2 Dex+2} (2560 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the +4 short sword "Beetleslayer" {freeze, Stlth+} (3520 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 great sword of holy wrath (2500 gold) the ring "Eguy" {rElec rF- Wiz Str+3 Int+3} (4960 gold) [ring of wizardry] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the +2 whip "Zoskeuf" {speed, Stlth+} (2730 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 spear of Sharkskin {flame, rN+} (5660 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +5 chain mail of Reagamon {+Inv rF+} (5200 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. the conjuration staff "Yttirerph" {rElec rF+ Conj} (4600 gold) [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. the +4 robe of Tenacity {+Blink rElec rPois rC-} (3910 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. It cannot be enchanted further. the +2 ring mail "Xiom" {Harm SInv} (2520 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Xukamo Gugh" {+Blink rCorr AC+4 Int-3} (4930 gold) [ring of protection] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int-3: It affects your intelligence (-3). the ring "Ybe Cuto" {rN+ rCorr Dex+9} (5910 gold) [ring of dexterity] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+9: It affects your dexterity (+9). the orb "Dashaed Buop" {Mayhem, rC+ Will+} (2860 gold) rC+: It protects you from cold. Will+: It increases your willpower. the +0 leather armour of Good Intentions {rCorr} (1460 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 leather armour of Midnight {rC+ rCorr} (2160 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +6 short sword "Litailu" {flame, Fly rN+ Int+4 Dex-5} (4660 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the storm talisman of the Squeaky Carbunclo {rF++ Int+5} (17650 gold) [storm talisman] rF++: It greatly protects you from fire. Int+5: It affects your intelligence (+5). the necromancy staff "Gioh" {rN+ Necro Alch} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +4 helmet "Tomoyn Toso" {Bane rC- rN+++ Str+5} (5600 gold) Bane: It inflicts you with a random bane when you equip it. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. the +1 robe of Sloth {Int+2 Stlth+} (1990 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 6, D:4) a +0 dagger (9, 1, D:4) a +1 whip of chaos (9, 2, D:4) a stone a +0 short sword (11, 2, D:4) a +1 whip of chaos (12, 2, D:4) a +2 mace of draining (12, 11, D:4) a +0 scale mail (13, 2, D:4) 3 stones a +0 short sword a kobold skeleton (16, 23, D:4) a +0 club a goblin skeleton (16, 24, D:4) an adder skeleton (18, 32, D:4) a +0 scale mail (20, 10, D:4) a +0 plate armour (22, -4, D:4) a +0 leather armour a +6 dire flail of protection the human skeleton of Edmund an adder skeleton (24, -12, D:4) a +0 dagger (29, 16, D:4) a +0 dagger (29, 19, D:4) 5 stones a +0 dagger a hound skeleton (29, 20, D:4) 2 stones a +0 whip (33, 20, D:4) a hobgoblin skeleton (34, -8, D:4) a +0 dagger (39, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (12, 35, D:5) a +0 orcbow (28, 39, D:5) a +0 dagger (31, 35, D:5) a +0 pair of gloves (35, 45, D:5) an adder skeleton (40, -6, D:5) a frilled lizard corpse (skeletalised by now) (40, -5, D:5) a frilled lizard corpse (skeletalised by now) an iguana corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (40, 11, D:5) a +0 plate armour (41, -5, D:5) a frilled lizard corpse (skeletalised by now) (45, 2, D:5) an iguana skeleton (46, 15, D:5) an iguana skeleton (47, -8, D:5) a +0 club (58, 15, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (8, -6, D:6) an adder skeleton (11, -5, D:6) a +0 ring mail (39, -2, D:6) a +0 scimitar (40, -2, D:6) +0 swamp dragon scales (59, -14, D:6) a +2 devious dagger (59, -12, D:6) a parchment of Awaken Armour