PIE Level 1 of the Dungeon [Shop] Tutuorgh's Antique Armour Shop a +0 chain mail (156 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 buckler (117 gold) a +0 leather armour (52 gold) the +5 robe of Night {Dark Will+ SInv} (1560 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (104 gold) a +0 plate armour (468 gold) (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, -14, D:1) a ball python corpse (skeletalised by now) (15, -25, D:1) a +0 club a kobold skeleton (16, -34, D:1) a +0 club (18, -26, D:1) a +0 hand axe (21, -45, D:1) a +0 dagger (27, -14, D:1) a +0 club (28, -31, D:1) a +0 dagger (35, -35, D:1) a +0 club a kobold corpse (skeletalised by now) (35, -16, D:1) a frilled lizard skeleton (35, -15, D:1) a frilled lizard skeleton a frilled lizard skeleton (36, -35, D:1) a frilled lizard corpse (skeletalised by now) (36, -16, D:1) a frilled lizard skeleton (36, -15, D:1) a frilled lizard skeleton (37, -4, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (40, -27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, -37, D:2) a potion of curing (8, -1, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -6, D:2) a +0 leather armour (24, -6, D:2) a +0 short sword (31, -18, D:2) a +0 whip (35, -30, D:2) a +0 club a rat corpse (skeletalised by now) (39, -22, D:2) an inkwell talisman (45, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, 4, D:3) a bat corpse (1, 12, D:3) 11 gold pieces (2, 6, D:3) a rat corpse (7, -13, D:3) a +0 dagger (7, 12, D:3) 15 gold pieces (19, -3, D:3) an adder corpse (skeletalised by now) (20, -4, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (22, -13, D:3) the +5 dagger "Demonslayer" {flame, rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. (25, 0, D:3) a ball python corpse (skeletalised by now) (35, -16, D:3) a +0 short sword a sewer (0, 0, Sewer) a scroll of enchant armour (1, -1, Sewer) a scroll of fog (1, 0, Sewer) a potion of mutation (2, 0, Sewer) a potion of brilliance (3, -1, Sewer) a scroll of noise (3, 0, Sewer) a scroll of teleportation (4, 0, Sewer) a potion of curing (7, 3, Sewer) a rat corpse (7, 4, Sewer) a river rat corpse