PIE Level 1 of the Dungeon [Shop] Qyvug's Book Boutique a parchment of Searing Ray (75 gold) a parchment of Teleport Other (114 gold) a parchment of Freeze (52 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Apportation (52 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Static Discharge (75 gold) a parchment of Construct Spike Launcher (75 gold) [Shop] Nuofaul's Antique Armour Emporium a +0 ring mail (72 gold) the +3 ring mail "Xirof" {-Tele Dex+5 Slay+3} (757 gold) -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 robe (16 gold) a +2 scale mail of willpower (378 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 ring mail (72 gold) +2 shadow dragon scales (1386 gold) a +0 robe (16 gold) a +0 leather armour (36 gold) [Shop] Tegie's Distillery a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of haste (100 gold) a potion of invisibility (unknown) (80 gold) a potion of might (unknown) (40 gold) a potion of attraction (unknown) (30 gold) a potion of moonshine (10 gold) a potion of enlightenment (unknown) (50 gold) a potion of lignification (unknown) (30 gold) [Shop] Odiesmes's Book Shop a parchment of Volatile Blastmotes (105 gold) a parchment of Fortress Blast (300 gold) a parchment of Summon Small Mammal (48 gold) a parchment of Grave Claw (69 gold) a parchment of Martyr's Knell (156 gold) a parchment of Ignition (501 gold) a parchment of Anguish (156 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Summon Cactus Giant (300 gold) (6, 8, D:1) a hobgoblin corpse (skeletalised by now) (12, -14, D:1) a +0 dagger (39, -46, D:1) a +0 leather armour Level 2 of the Dungeon (0, 1, D:2) an inkwell talisman (4, -36, D:2) a +0 whip (16, -25, D:2) a +0 robe (27, 1, D:2) a quokka corpse (skeletalised by now) (30, -1, D:2) a +0 mace (33, -24, D:2) a bat corpse (skeletalised by now) (40, -34, D:2) a hobgoblin skeleton (50, -28, D:2) an inkwell talisman (51, -23, D:2) a +0 whip (56, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 11, D:3) a +0 rapier (8, 11, D:3) a bat corpse (24, 13, D:3) a javelin