PIE Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 7, D:1) a +0 trident (7, 2, D:1) a hobgoblin corpse (skeletalised by now) (7, 4, D:1) a rat corpse (skeletalised by now) (8, -6, D:1) a ball python corpse (skeletalised by now) (9, 0, D:1) a ball python corpse (skeletalised by now) (30, -1, D:1) a quokka skeleton (35, -5, D:1) a hobgoblin corpse (skeletalised by now) (37, 0, D:1) a +0 dagger (58, 0, D:1) a +0 whip (64, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (66, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a quokka corpse (skeletalised by now) (8, -11, D:2) a +0 dagger (11, -1, D:2) a ball python skeleton (26, -9, D:2) a ball python skeleton (29, 0, D:2) an adder skeleton (29, 7, D:2) a +0 robe (31, 31, D:2) a ball python skeleton (34, 32, D:2) a +0 chain mail (35, -9, D:2) a ball python corpse (skeletalised by now) (43, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour a +0 short sword the human skeleton of Terence an orc skeleton (14, 2, D:3) a +0 flail (16, 5, D:3) a +0 trident (21, 26, D:3) an adder corpse (skeletalised by now) (22, -9, D:3) an adder corpse (skeletalised by now) (28, -8, D:3) a +0 war axe (31, 21, D:3) a +0 hammer of venom (32, 23, D:3) a +0 hammer (33, 21, D:3) a +0 hammer (35, -4, D:3) a rat corpse (skeletalised by now) (35, 22, D:3) a +3 quarterstaff of chaos a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (36, 23, D:3) a +2 hammer of holy wrath (37, 23, D:3) a +0 hammer (39, 34, D:3) a +0 hand axe a boomerang (48, -10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Edajiss's Self-Improvement Boutique a manual of Ranged Weapons (800 gold) a manual of Shields (800 gold) a manual of Ice Magic (800 gold) a manual of Short Blades (800 gold) [Shop] Fuhe's General Store 5 boomerangs (120 gold) a +0 ring mail (48 gold) a phantom mirror (480 gold) a potion of might (48 gold) a ring of positive energy (unknown) (240 gold) a +0 whip (30 gold) a parchment of Sublimation of Blood (69 gold) a scroll of identify (24 gold) a parchment of Slow (48 gold) a parchment of Confusing Touch (105 gold) (5, -13, D:4) a +0 dagger a +0 robe (6, -7, D:4) a +0 dagger a +0 robe (6, -6, D:4) a +0 club (7, -8, D:4) a +0 dagger (10, 9, D:4) a +0 leather armour (15, -4, D:4) a +0 spear (15, 14, D:4) a +0 club (27, -11, D:4) a +0 sling (29, 1, D:4) a hobgoblin skeleton (52, -3, D:4) a +0 short sword (64, 9, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 3 large rocks (10, 3, D:5) a +0 giant club (12, -15, D:5) a +0 trident (19, -29, D:5) a +0 falchion (27, -27, D:5) a +0 falchion (28, -11, D:5) a +0 club a +0 short sword a +0 leather armour (29, -8, D:5) a +0 short sword (37, -27, D:5) a +0 spear (37, -26, D:5) a +0 club a +0 flail a +0 spear (37, -25, D:5) a +0 spear a +0 ring mail (44, -9, D:5) a +0 spear (61, -13, D:5) 3 flux baubles Level 6 of the Dungeon [Shop] Xajaip's Book Shop a parchment of Curse of Agony (257 gold) a parchment of Conjure Ball Lightning (350 gold) a parchment of Shock (56 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Hoarfrost Cannonade (257 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Flame Wave (182 gold) a parchment of Platinum Paragon (728 gold) a manual of Dodging (1120 gold) a parchment of Poisonous Vapours (56 gold) [Shop] Mateev's Acquisitions Aerie a manual of Air Magic (1120 gold) a +1 scimitar of electrocution (308 gold) a +1 mace of electrocution (203 gold) the +6 storm dragon scales of the Ikuchi {rElec rCorr Int+2} (1514 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a book of Storms (341 gold) the +0 steam dragon scales "Hiomam" {*Slow rElec Int+4} (795 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 flail of electrocution (149 gold) a book of Storms (341 gold) (0, 0, D:6) a +0 ring mail (9, 3, D:6) a staff of cold (13, 18, D:6) a +0 ring mail (22, -1, D:6) a +0 leather armour (23, -6, D:6) a +0 falchion (30, 11, D:6) a +0 club (30, 12, D:6) a +0 chain mail an orc skeleton (33, 20, D:6) a +0 sling (33, 31, D:6) a +0 whip (34, 31, D:6) a +0 club a +0 whip a +0 leather armour (34, 32, D:6) a +0 halberd (36, 38, D:6) a +0 dagger a +0 robe (44, 3, D:6) a +0 leather armour (58, 0, D:6) a +0 spear (58, 1, D:6) a +0 halberd of venom a +0 spear (58, 2, D:6) a +0 spear Level 7 of the Dungeon [Shop] Qaacemme's Mass Market a +2 heavy great mace (450 gold) a +0 plate armour (270 gold) a +0 heavy triple crossbow (570 gold) a book of the Fortress (649 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1200 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a granite talisman (450 gold) a +0 tower shield (120 gold) a +2 heavy morningstar (342 gold) a +0 plate armour (270 gold) (0, 0, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (12, -23, D:7) a +0 short sword a +0 robe (12, -22, D:7) a +0 hand axe a +0 robe (14, -36, D:7) a +1 robe of fire resistance (16, -14, D:7) a +0 scale mail (17, -21, D:7) a +3 scimitar a +0 robe (17, -19, D:7) a +1 morningstar of flaming (18, -21, D:7) a +0 mace a +0 robe (20, -13, D:7) a +0 club a +0 ring mail (20, -12, D:7) a +0 dagger a +0 robe (20, -11, D:7) a +2 dagger of pain (31, -11, D:7) a +0 shortbow (31, -4, D:7) a +0 whip (31, -3, D:7) a +0 falchion a +0 leather armour (32, -4, D:7) a +0 club a +0 chain mail (32, -3, D:7) a +0 hand axe a +0 ring mail (35, -25, D:7) a +0 hand axe a +0 robe a +3 morningstar a +0 robe (35, -23, D:7) a +0 halberd a +0 robe (36, -21, D:7) a +0 short sword (37, -20, D:7) a +0 short sword a stone (38, -21, D:7) a +0 short sword a +0 whip 5 stones (38, -20, D:7) a +0 dagger (38, -19, D:7) a +0 club (55, -8, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -1, D:8) a +0 dagger 4 stones (1, 0, D:8) a +0 club a +0 dagger (1, 1, D:8) a +2 dagger of venom 3 stones a +0 whip a +0 whip (2, 0, D:8) a +0 short sword a stone (2, 5, D:8) a +0 dagger a +0 robe a +0 mace (3, 5, D:8) a +0 dagger (38, 17, D:8) a parchment of Iskenderun's Mystic Blast (39, -18, D:8) a +0 short sword (47, 15, D:8) the inkwell talisman of Protective Custody {+Blink rN+ Dex+2} [inkwell talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (53, -15, D:8) a +0 shortbow Level 9 of the Dungeon the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +2 dagger of holy wrath a +0 robe (0, 11, Necropolis) a +0 great sword (1, 11, Necropolis) a +1 hat of intelligence (4, 9, Necropolis) a +0 dagger a +0 robe (4, 10, Necropolis) a +1 rapier of draining (still there?) a +0 robe (still there?) (6, -1, Necropolis) a +0 dagger a +0 robe (6, 11, Necropolis) a +0 long sword a +0 leather armour (7, -2, Necropolis) a +0 dagger a +0 robe (9, 11, Necropolis) a +0 dagger of speed a +0 robe (10, 2, Necropolis) a +0 shortbow a +0 dagger a +0 leather armour (10, 11, Necropolis) a +0 morningstar (12, 11, Necropolis) a staff of cold (unseen) (13, -1, Necropolis) a +0 leather armour (16, 26, Necropolis) 20 gold pieces (16, 35, Necropolis) 27 gold pieces (17, 25, Necropolis) quicksilver dragon scales (17, 27, Necropolis) 10 gold pieces (17, 34, Necropolis) 10 gold pieces (17, 36, Necropolis) 20 gold pieces (18, 24, Necropolis) 10 gold pieces (18, 37, Necropolis) 14 gold pieces (19, 25, Necropolis) 10 gold pieces (19, 36, Necropolis) 7 gold pieces (26, 25, Necropolis) 19 gold pieces (26, 36, Necropolis) 20 gold pieces (27, 24, Necropolis) the +5 mace of Pride {vamp, rF+ rN+ Will-- Dex+3 SInv} rF+: It protects you from fire. rN+: It protects you from negative energy. Will--: It greatly decreases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (27, 37, Necropolis) 17 gold pieces (28, 27, Necropolis) 10 gold pieces (28, 34, Necropolis) 16 gold pieces (28, 36, Necropolis) a ring of willpower (29, 26, Necropolis) the +8 sling of the Dwarven Hall {flame, Will-- Str+2 Int+4} Will--: It greatly decreases your willpower. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (29, 35, Necropolis) 11 gold pieces (34, 7, Necropolis) a +0 chain mail (41, 2, Necropolis) a +0 flail (43, 4, Necropolis) a +0 longbow