PIE Level 1 of the Dungeon (14, -9, D:1) a +0 ring mail (16, 10, D:1) a rat skeleton (17, 4, D:1) a +0 club a goblin skeleton (18, 0, D:1) a +0 leather armour (18, 8, D:1) a jackal skeleton (20, 1, D:1) a +0 dagger (20, 7, D:1) a jackal skeleton (22, 25, D:1) a +0 dagger (23, -12, D:1) a bat corpse (skeletalised by now) (27, 21, D:1) a quokka skeleton (28, 3, D:1) a ball python skeleton (29, 21, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (34, 2, D:1) 3 large rocks (36, 3, D:1) a +0 hand axe (36, 21, D:1) a ball python corpse (skeletalised by now) (36, 26, D:1) a +0 sling (38, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -6, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (7, -18, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (9, 16, D:2) a hobgoblin corpse (skeletalised by now) (11, -22, D:2) a ball python corpse (skeletalised by now) (12, -28, D:2) a +0 club (19, -15, D:2) a frilled lizard skeleton (20, -13, D:2) an adder skeleton (21, -24, D:2) a +0 dagger (28, 23, D:2) the +5 mace of Doom {flame, rF+ Int+4 Dex+3} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, 11, D:2) a bat corpse (skeletalised by now) (30, 12, D:2) a +0 robe (34, 8, D:2) a +0 scale mail (39, 4, D:2) a quokka skeleton (41, -6, D:2) a +0 dagger of venom (44, -4, D:2) a parchment of Blink (48, -6, D:2) a ball python skeleton Level 3 of the Dungeon (5, -20, D:3) a parchment of Swiftness (6, -1, D:3) a +0 trident a +2 robe of positive energy the human corpse of Sigmund (skeletalised by now) (15, -4, D:3) a +0 leather armour (24, 0, D:3) a +0 dagger an orc corpse (25, 0, D:3) 10 gold pieces a +0 spear a +0 ring mail a gnoll corpse (25, 1, D:3) a +0 spear a dart slug corpse (26, -2, D:3) a frilled lizard corpse (27, -2, D:3) an adder corpse (33, 15, D:3) a +0 dagger a kobold corpse