PIE Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (0, 20, D:1) a +0 club (0, 21, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 2, D:1) 2 flux baubles (4, 7, D:1) a +0 club (13, 1, D:1) a +0 dagger 3 stones (20, -7, D:1) a +0 leather armour (25, -6, D:1) a +0 club a +0 whip 2 stones a kobold skeleton a kobold skeleton (25, 6, D:1) a +0 dagger a +0 dagger a kobold skeleton (29, -12, D:1) a hobgoblin skeleton (32, 26, D:1) a +0 club (34, 8, D:1) a +0 sling (37, 3, D:1) a +0 leather armour (42, 17, D:1) a +0 spear (43, 16, D:1) a rat skeleton (47, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cur Pamo's Antique Armour Emporium a +0 leather armour (46 gold) the +5 leather armour of Glamorous Joy {rElec} (943 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +2 chain mail of fire resistance (529 gold) the orb "Junufot" {Attunement, ^Drain MP+8 Dex+2} (1067 gold) ^Drain: It drains your maximum health when unequipped. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) the quicksilver dragon scales of Cycwatz {Harm Will+ Regen+ Stlth+} (1375 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +2 robe of fire resistance (411 gold) the +0 plate armour of the Poles {Harm *Slow rC+++ Str-2} (1154 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). It cannot be enchanted further. (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -10, D:2) a +0 sling a +0 dagger a goblin skeleton (6, -54, D:2) a +0 scale mail (11, -9, D:2) a +0 rapier (15, -54, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -31, D:2) a hobgoblin corpse (skeletalised by now) (27, 2, D:2) a +0 club (30, -17, D:2) a ball python corpse (skeletalised by now) (32, -48, D:2) a jackal corpse (skeletalised by now) (34, -30, D:2) a hobgoblin corpse (skeletalised by now) (35, -55, D:2) a hobgoblin corpse (skeletalised by now) (38, -19, D:2) a +0 leather armour (39, -43, D:2) a hobgoblin corpse (skeletalised by now) (41, -53, D:2) a +0 quarterstaff (41, 4, D:2) a +0 dagger (42, -13, D:2) a jackal corpse (skeletalised by now) (43, -13, D:2) a jackal corpse (skeletalised by now) (43, 2, D:2) a +0 club (45, -55, D:2) a frilled lizard corpse (skeletalised by now) (49, -48, D:2) a +0 leather armour (51, -17, D:2) a +0 flail a +0 scale mail (52, -41, D:2) a +0 sling (53, -53, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 8, D:3) an adder corpse (skeletalised by now) (4, 12, D:3) the +1 sling "Nezxup" {freeze, rN+ Will- Str+5} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (6, -4, D:3) a ball python skeleton (6, 10, D:3) a +0 robe (21, -12, D:3) a +0 hand axe a +0 ring mail (24, 1, D:3) a rat skeleton (31, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +7 morningstar "Wifiq" {elec, +Blink rC+ Will+} +Blink: It lets you blink. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (0, 3, D:4) a +0 chain mail (18, -17, D:4) a +0 robe (19, 10, D:4) a +0 hand axe (25, 30, D:4) 3 flux baubles (28, 7, D:4) a +0 club an orc skeleton (29, 6, D:4) a +0 dagger a +0 robe a +0 short sword (29, 7, D:4) a +0 dagger a goblin skeleton (30, 6, D:4) a +0 dagger a +0 robe an orc skeleton (33, 20, D:4) a +0 scale mail (36, 8, D:4) a +0 flail (54, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, -11, D:5) a quill talisman (26, 3, D:5) the +0 robe of the Enchanted Forest {Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 8, D:5) a poisoned dart (29, 9, D:5) a poisoned dart (30, 10, D:5) 2 poisoned darts Level 6 of the Dungeon (1, 3, D:6) a +0 sling