Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 10821798356724694 0 PIRUK2 the Magician (level 1, -11/17 HPs) Began as a Djinni Hexslinger on July 6, 2026. Was an Initiate of Makhleb. Mangled by a water elemental (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:52 (161 turns). PIRUK2 the Magician (Djinni Hexslinger) Turns: 161, Time: 00:04:53 Health: -11/17 AC: 13 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 20 God: Makhleb [......] SH: 0 Dex: 21 rFire + + + (20%) i - +27 heavy crossbow {heavy, Acc+∞ SInv} rCold x x . (150%) [offhand occupied] rNeg . . . (100%) a - +5 fire dragon scales rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... c - +6 ring of dexterity Stlth + e - +6 ring of intelligence HPRegen 0.22/turn %: no teleportation, infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. l - a +5 sling Armour a - +5 fire dragon scales (worn) b - a +0 robe j - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. k - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery c - a +6 ring of dexterity (worn) d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence g - a +6 ring of strength h - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls p - a scroll of poison b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 1.0 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 54% 2 b - Sigil of Binding Hex 12% N/A 77% 3 c - Inner Flame Hex/Fire 12% N/A 77% 3 d - Cause Fear Hex 6% N/A 99% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 99% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start removing your armour. You continue removing the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "I wasn't done with you!" You start unwielding your weapon. You continue unwielding your +5 sling. You finish unwielding your +5 sling. You start wielding your weapon. You continue wielding the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You finish wielding the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. i - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} You see here 5 potions of magic. You see here 4 scrolls of amnesia. You see here 5 potions of magic. Items here: [[[[[. Okay, then. Okay, then. Unknown command. Search for what [Enter for "armor", or ? for help]? altar Items here: ))))))))). There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! Items here: ))))))))). Items here: ))) [. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter 2 water elementals. Found a ring of wizardry and a parchment of Stone Arrow. Found a transporter. You shoot a bolt. The bolt hits the water elemental!!! The water elemental is almost destroyed. The water elemental engulfs you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you. x2 * * * LOW HITPOINT WARNING * * * The water elemental engulfs you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.=.▓ ▓.....▓ ▓.EE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 water elementals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PIRUK2 the Djinni Hexslinger began the quest for the Orb. 0 | D | PIRUK2 set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 36 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 37 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 66 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 153 | D | Became a worshipper of Makhleb the Destroyer 160 | D | Entered arena 2. 160 | D | Found a transporter. 160 | D | Encountered a water elemental 160 | D | Encountered a water elemental 161 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Armour: Fire dragon scale || 4