Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-1026-g9f28e2c356 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14913059833662899174, deterministic pregen: 1 Version history: Game started: 0.33-a0-1003-ge20181a0a6 0.33-a0-1026-g9f28e2c356 Command line: /usr/games/crawl-git-9f28e2c356 -name Paige -rc /dgldir/rcfiles/crawl-git/Paige.rc -macro /dgldir/rcfiles/crawl-git/Paige.macro -morgue /dgldir/morgue/Paige/ -seed -webtiles-socket /crawl-master/webserver/sockets/Paige:2025-03-01.14:58:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-9f28e2c356(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x55cc683e7dae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9f28e2c356(_Z13do_crash_dumpv+0x43a) [0x55cc683f5d1a]: do_crash_dump() /usr/games/crawl-git-9f28e2c356(_Z20crash_signal_handleri+0x1fa) [0x55cc683e828a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7f5f58642910]: /usr/games/crawl-git-9f28e2c356(_Z14can_equip_itemRK8item_defbPNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x4) [0x55cc688b4b04]: can_equip_item(item_def const&, bool, std::__cxx11::basic_string, std::allocator >*) /usr/games/crawl-git-9f28e2c356(_Z15is_useless_itemRK8item_defbb+0x12c) [0x55cc6861834c]: is_useless_item(item_def const&, bool, bool) /usr/games/crawl-git-9f28e2c356(_ZN14TilesFramework10_send_itemER8item_defRKS0_Rbb+0x38f) [0x55cc68b5bd5f]: TilesFramework::_send_item(item_def&, item_def const&, bool&, bool) /usr/games/crawl-git-9f28e2c356(_ZN14TilesFramework12_send_playerEb+0x168e) [0x55cc68b5e89e]: TilesFramework::_send_player(bool) /usr/games/crawl-git-9f28e2c356(_ZN14TilesFramework6redrawEv+0x72) [0x55cc68b60562]: TilesFramework::redraw() /usr/games/crawl-git-9f28e2c356(_Z8getch_ckv+0x111) [0x55cc68b65ec1]: getch_ck() /usr/games/crawl-git-9f28e2c356(+0x78d885) [0x55cc686c0885]: /usr/games/crawl-git-9f28e2c356(_Z6getchm13KeymapContext+0x68) [0x55cc686c4348]: getchm(KeymapContext) /usr/games/crawl-git-9f28e2c356(_Z18attribute_increasev+0x20e) [0x55cc688c292e]: attribute_increase() /usr/games/crawl-git-9f28e2c356(_Z12level_changeb+0x1f2) [0x55cc688da1e2]: level_change(bool) /usr/games/crawl-git-9f28e2c356(+0xc40730) [0x55cc68b73730]: /usr/games/crawl-git-9f28e2c356(main+0x1f7) [0x55cc68320017]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7f5f586280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7f5f58628189]: /usr/games/crawl-git-9f28e2c356(_start+0x25) [0x55cc68320a15]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5f5870fbf7 in __GI___wait4 (pid=1168875, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f5f5870fbf7 in __GI___wait4 (pid=1168875, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000055cc683e845c in call_gdb (file=0x7f5f587ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1168861\000\000\000\000\000" #2 0x000055cc683f5d38 in do_crash_dump () at dbg-asrt.cc:673 t = 1740841138 dir = "/dgldir/morgue/Paige/" name = "/dgldir/morgue/Paige/crash-Paige-20250301-145858.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7f5f587ff6c0 <_IO_2_1_stderr_> #3 0x000055cc683e828a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 0x000055cc688b4b04 in can_equip_item (item=..., include_form=include_form@entry=false, veto_reason=veto_reason@entry=0x0) at player-equip.cc:438 slots = std::vector of length 35184111278543, capacity 35184111278295 = { #6 0x000055cc6861834c in is_useless_item (item=..., temp=, ident=) at item-name.cc:3249 No locals. #7 0x000055cc68b5bd5f in TilesFramework::_send_item (this=0x55cc6908a320 , current=..., next=..., current_uselessness=@0x55cc690b81d8: false, force_full=) at tileweb.cc:1358 changed = xp_evoker_changed = false defined = #8 0x000055cc68b5e89e in TilesFramework::_send_player (this=this@entry=0x55cc6908a320 , force_full=, force_full@entry=false) at tileweb.cc:1234 item = {base_type = OBJ_WEAPONS, sub_type = 19 '\023', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 128 '\200', quantity = 1, flags = 536870913, pos = {x = -1, y = -1}, link = 0, slot = 97, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["adjusted"] = {type = SV_BOOL, flags = 0 '\000', val = {boolean = true, byte = 1 '\001', _short = 1, _int = 1, _float = 1.40129846e-45, _int64 = 1, ptr = 0x1}}}, }} i = c = @0x55cc690b6698: {_state_ever_synced = true, name = "Paige", job_title = "the Shield-Bearer", wizard = false, explore = false, species = "Minotaur", god = "", under_penance = false, piety_rank = 0, form = 0 '\000', hp = 20, hp_max = 27, real_hp_max = 27, poison_survival = 20, mp = 1, mp_max = 1, dd_real_mp_max = 0, contam = 0, noise = -1, adjusted_noise = 0, armour_class = 8, evasion = 8, shield_class = 4, strength = 20 '\024', intel = 5 '\005', dex = 9 '\t', experience_level = 2, exp_progress = 100 'd', gold = 6, zot_points = 0, elapsed_time = 2118, num_turns = 201, lives = 0, deaths = 0, place = "Dungeon", depth = 2, position = {x = 0, y = 0}, status = std::vector of length 0, capacity 0, inv = {mData = {{base_type = OBJ_WEAPONS, sub_type = 19 '\023', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 128 '\200', quantity = 1, flags = 536870913, pos = {x = -1, y = -1}, link = 0, slot = 97, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["adjusted"] = {type = SV_BOOL, flags = 0 '\000', val = {boolean = true, byte = 1 '\001', _short = 1, _int = 1, _float = 1.40129846e-45, _int64 = 1, ptr = 0x1}}}, }}, {base_type = OBJ_ARMOUR, sub_type = 3 '\003', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 30 '\036', quantity = 1, flags = 536870913, pos = {x = -1, y = -1}, link = 1, slot = 98, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["adjusted"] = {type = SV_BOOL, flags = 0 '\000', val = {boolean = true, byte = 1 '\001', _short = 1, _int = 1, _float = 1.40129846e-45, _int64 = 1, ptr = 0x1}}}, }}, {base_type = OBJ_ARMOUR, sub_type = 12 '\f', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 25 '\031', quantity = 1, flags = 536870913, pos = {x = -1, y = -1}, link = 2, slot = 99, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["adjusted"] = {type = SV_BOOL, flags = 0 '\000', val = {boolean = true, byte = 1 '\001', _short = 1, _int = 1, _float = 1.40129846e-45, _int64 = 1, ptr = 0x1}}}, }}, {base_type = OBJ_POTIONS, sub_type = 3 '\003', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 255, unrand_idx = 255, subtype_rnd = 255, brand = 255, freshness = 255}, rnd = 135 '\207', quantity = 1, flags = 536870913, pos = {x = -1, y = -1}, link = 3, slot = 100, orig_place = {branch = BRANCH_DUNGEON, depth = 0}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["adjusted"] = {type = SV_BOOL, flags = 0 '\000', val = {boolean = true, byte = 1 '\001', _short = 1, _int = 1, _float = 1.40129846e-45, _int64 = 1, ptr = 0x1}}}, }}, {base_type = OBJ_ARMOUR, sub_type = 11 '\v', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 176 '\260', quantity = 1, flags = 536871425, pos = {x = -1, y = -1}, link = 4, slot = 101, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_POTIONS, sub_type = 23 '\027', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 241, unrand_idx = 241, subtype_rnd = 241, brand = 241, freshness = 241}, rnd = 3 '\003', quantity = 1, flags = 536871424, pos = {x = -1, y = -1}, link = 5, slot = 102, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_WEAPONS, sub_type = 3 '\003', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 64 '@', quantity = 1, flags = 536871425, pos = {x = -1, y = -1}, link = 6, slot = 103, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_POTIONS, sub_type = 2 '\002', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 83, unrand_idx = 83, subtype_rnd = 83, brand = 83, freshness = 83}, rnd = 225 '\341', quantity = 1, flags = 536871424, pos = {x = -1, y = -1}, link = 7, slot = 104, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}}}, inv_uselessness = {mData = {false }}, offhand_weapon = false, quiver_item = -1 '\377', quiver_desc = "Nothing quivered", unarmed_attack = "Nothing wielded", unarmed_attack_colour = 7 '\a', quiver_available = false, weapon_index = 0 '\000', offhand_index = -1 '\377'} spectator = false god = "" prank = max_max_hp = place = short_name = "Dungeon" pos = weapon = offhand = #9 0x000055cc68b60562 in TilesFramework::redraw (this=this@entry=0x55cc6908a320 ) at tileweb.cc:2204 No locals. #10 0x000055cc68b65ec1 in _get_key_from_curses () at libunix.cc:527 c = 1763609472 c = c = #11 getch_ck () at libunix.cc:616 c = #12 0x000055cc686c0885 in _getch_mul () at macro.cc:841 keys = std::deque with 142696 elements = {27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27...} a = 27 #13 0x000055cc686c4348 in getchm (mc=mc@entry=KMC_DEFAULT) at macro.cc:863 a = keys = std::deque with 142696 elements = {27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27...} #14 0x000055cc688c292e in attribute_increase () at player-stats.cc:116 need_caps = true statgain = stat_gain_message = "Your experience leads to an increase in your attributes!" mc = {m_previous_mode = MOUSE_MODE_NORMAL} tried_lua = keyin = #15 0x000055cc688da1e2 in level_change (skip_attribute_increase=skip_attribute_increase@entry=false) at player.cc:2765 manual_stat_level = gained_felid_life = false new_exp = 3 updated_maxhp = false #16 0x000055cc68b73730 in _launch_game () at main.cc:479 game_start = ccon = #17 0x000055cc68320017 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #18 main (argc=13, argv=0x7fffc1d172e8) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 1168861) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9f28e2c356/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9f28e2c356/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9f28e2c356/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring item_on_display_a_b minmay_misc_feat_tower fountainhead Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Paige the Minotaur Fighter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found 6 gold pieces. There is an open door here. Found a pair of boots. A hobgoblin comes into view. Found a scroll labelled IFRANI JENE PUMN. The hobgoblin shouts! A frilled lizard comes into view. You see here a +0 pair of boots. e - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 The hobgoblin closely misses you. You continue putting on your +0 pair of boots. You block the hobgoblin's attack. The frilled lizard bites you but does no damage. You finish putting on your +0 pair of boots. You closely miss the hobgoblin. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! A dart slug comes into view. You see here 6 gold pieces. You slash the dart slug! You kill the dart slug! You see here a dart slug corpse. f - a murky brown potion There are no items here. You now have 6 gold pieces. A goblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! x2 A rat comes into view. Found 2 scrolls labelled NAAXOF BIPIYCSICA. The rat squeaks loudly. The rat twitches its whiskers. The goblin attacks as it pursues you! The goblin hits you but does no damage. You closely miss the goblin. Your headbutt misses the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! You hit the goblin but do no damage. You headbutt the goblin. You kill the goblin! You closely miss the rat. The rat barely misses you. You furiously retaliate! You headbutt the rat. You kill the rat! You have reached level 2! Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. g - a scroll labelled IFRANI JENE PUMN There are no items here. As you read the scroll labelled IFRANI JENE PUMN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Things that are here: a +0 club; a +0 dagger; a goblin corpse Your surroundings suddenly seem different. Found a mace. A bat comes into view. You see here a +0 mace. The bat hits you but does no damage. You barely miss the bat. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You slash the bat! You kill the bat! You see here a bat corpse. You see here a +0 mace. g - a +0 mace Okay, then. You see here a bat corpse. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. A ball python comes into view. The ball python moves out of view. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your headbutt misses the hobgoblin. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. You block the ball python's attack. The ball python constricts you. You hit the hobgoblin. The hobgoblin is almost dead. You barely miss the ball python. The hobgoblin hits you but does no damage. The ball python bites you. The ball python constricts you. The hobgoblin hits you but does no damage. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the hobgoblin. You kill the hobgoblin! You slash the ball python! You kill the ball python! Your Fighting skill increases to level 4! An endoplasm comes into view. You see here a ball python corpse. Found a fizzy emerald potion and 7 stones. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you but does no damage. The endoplasm barely misses you. You slash the endoplasm! You kill the endoplasm! h - a fizzy emerald potion You aren't carrying any scrolls. There are no items here. Okay, then. You see here a ball python corpse. Found a mace. 2 ball pythons come into view. The ball python hisses angrily. A kobold comes into view. It is wielding a +1 dagger of speed. Found a scroll labelled NAAXOF BIPIYCSICA. A quokka comes into view. You see here a scroll of teleportation. You barely miss the ball python. You headbutt the ball python. You kill the ball python! You hit the ball python. You kill the ball python! The kobold throws a stone. The stone hits you but does no damage. You block the quokka's attack. The kobold hits you but does no damage. You see here a ball python corpse. You closely miss the quokka. You closely miss the kobold. The kobold hits you but does no damage. The quokka bites you but does no damage. The kobold hits you but does no damage. You slash the quokka! You kill the quokka! You closely miss the kobold. The kobold hits you with a +1 dagger of speed. You block the kobold's attack. Your Armour skill increases to level 4! The kobold closely misses you. You see here a quokka corpse. You closely miss the kobold. You headbutt the kobold, but do no damage. The kobold closely misses you. The kobold hits you but does no damage. x2 You barely miss the kobold. The kobold hits you but does no damage. x2 You closely miss the kobold. Your headbutt misses the kobold. The kobold closely misses you. The kobold misses you. You closely miss the kobold. Your headbutt misses the kobold. The kobold barely misses you. You furiously retaliate! You headbutt the kobold. You kill the kobold! Things that are here: a +1 dagger of speed; 3 stones; a kobold corpse You see here a quokka corpse. You see here a +0 mace. A bat comes into view. Found a stone staircase leading down. An endoplasm comes into view. You see here a scroll labelled NAAXOF BIPIYCSICA. As you read the scroll labelled NAAXOF BIPIYCSICA, it dissolves into smoke. It was a scroll of fog. The bat hits you but does no damage. The bat closely misses you. The bat attacks as it pursues you! The bat closely misses you. You block the bat's attack. The bat hits you. The bat misses you. The bat closely misses you. You furiously retaliate! You headbutt the bat! You kill the bat! An endoplasm comes into view. The endoplasm quivers. 2 jackals come into view. The jackal barks! You hear an angry hiss. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. There is a stone staircase leading down here. The endoplasm barely misses you. You climb downwards. The adder hisses angrily. There is a stone staircase leading up here. You slash the endoplasm! You kill the endoplasm! You miss the adder. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You headbutt the adder! The adder is severely wounded. You feel sick. The adder barely misses you. You block the adder's attack. You miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel sick. The adder bites you. You block the adder's attack. You barely miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder closely misses you. You furiously retaliate! You headbutt the adder. You kill the adder! Your Shields skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Paige the Minotaur Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1003-ge20181a0a6 0.33-a0-1026-g9f28e2c356 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Paige] Species: Minotaur Job: Fighter HP: 20/27; mods: 0/0 MP: 1/1; mod: 0 Stats: 20 5 9 Position: (37, 14), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 27 | 4 | 380 | 27/177 Short Blades | X | 1 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 0 | 0 | 0 | 0/35 Axes | X | 1 | 23 | 2 | 172 | 66/106 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/35 Polearms | X | 1 | 0 | 0 | 0 | 0/35 Staves | X | 1 | 0 | 0 | 0 | 0/35 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 27 | 4 | 361 | 8/177 Dodging | X | 1 | 1 | 0 | 0 | 0/42 Stealth | X | 1 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 22 | 4 | 399 | 46/177 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/100 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 0 | 0 | 0 | 0/100 Summonings | X | 1 | 0 | 0 | 0 | 0/84 Necromancy | X | 1 | 0 | 0 | 0 | 0/84 Translocations | X | 1 | 0 | 0 | 0 | 0/84 Forgecraft | X | 1 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 0 | 0 | 0 | 0/84 Ice Magic | X | 1 | 0 | 0 | 0 | 0/84 Air Magic | X | 1 | 0 | 0 | 0 | 0/84 Earth Magic | X | 1 | 0 | 0 | 0 | 0/70 Alchemy | X | 1 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 6 #49: 47 Mutations: horns: 2 (innate) retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 war axe eq slot #3, inv slot #1: +0 scale mail eq slot #2, inv slot #2: +0 buckler eq slot #6, inv slot #4: +0 pair of boots }}}}}}}}}}} Webtiles message buffer: {"msg":"player","inv":{"0":{ Webtiles JSON stack: start: 0 end: 15 type: } start: 15 end: 23 type: } start: 23 end: 28 type: } Screenshot: ### ..# #.# #.# #@# #.# ... ##.## #.# ..# #.# ##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>