Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 8944369210236889885 38 Paler the Conjurer (level 3, -1/16 HPs) Began as a Felid Conjurer on May 13, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1363 turns). Paler the Conjurer (Felid Conjurer) Turns: 1363, Time: 00:02:27 Health: -1/16 AC: 1 Str: 5 XL: 3 Next: 25% Magic: 1/7 EV: 16 Int: 21 God: Gold: 50 SH: 0 Dex: 14 Spells: 5/6 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Wands d - a wand of roots (8) Scrolls b - 2 scrolls of teleportation Potions a - a potion of magic c - a potion of curing e - a potion of attraction {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Scorch Fire 4% 2d5 22% 2 Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You are out of magic! You are out of magic! A ribbon worm is nearby! You are out of magic! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The web tears apart. You scratch the ribbon worm but do no damage. Your bite misses the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm bites you. You die... #....<..##....# #..#..######## ####.....# #..##.# #.....#### #...####.## ##........# #######..######## ........@....... .....#.##w.....# .....#.. ...)... .... ### ......# .... ....:.. ### ......# ......# ......# You could see a ribbon worm. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) 4 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 326 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1135 | D:2 | Slain by an adder 1135 | D:2 | Lost a life (0 lives remaining) 1158 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/7 1363 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic D:2: layout_basic, interstate_on_off Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 2.4 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 16 Bite || 2 Cast: Magic Dart || 71 Use: Scroll || 1 Potion || 1 Armour: Skin || 28 Dodge: Dodged || 34