Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 1222691948157207115 12 Paler the Conjurer (level 2, -2/13 HPs) Began as a Felid Conjurer on May 13, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (722 turns). Paler the Conjurer (Felid Conjurer) Turns: 722, Time: 00:01:05 Health: -2/13 AC: 1 Str: 3 XL: 2 Next: 20% Magic: 1/6 EV: 16 Int: 21 God: Gold: 46 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: attractive, very slightly contaminated A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Potions a - a potion of magic c - a potion of attraction d - a potion of lignification {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Soul Splinter Necr 8% N/A 14% 1 Grave Claw Necr 4% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits Terence. Terence is lightly wounded. Terence shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. The bat hits you but does no damage. The bat completely misses you. An endoplasm comes into view. The magic dart hits Terence but does no damage. Terence is lightly wounded. The bat misses you. Terence barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. A ribbon worm comes into view. The bat barely misses you. Terence hits you with a +0 short sword. The magic dart hits Terence but does no damage. Terence is lightly wounded. The bat misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #.# ..# #.#+## #....# ##....# w....# #.b..### #@@....# ##..J.... ....... ....... ....... ######. You could see Terence, a ribbon worm (catching breath), an endoplasm and a bat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 3 jackals (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 256 | D:1 | Slain by a jackal 256 | D:1 | Lost a life (0 lives remaining) 310 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 716 | D:2 | Noticed Terence 722 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, hangedman_decor_growths D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 2.2 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 26 Use: Scroll || 2 Potion || 1 Armour: Skin || 9 Dodge: Dodged || 17