Paler Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (5, 25, D:1) a +0 short sword (6, 9, D:1) a +0 club a goblin skeleton a jackal skeleton (7, 9, D:1) a jackal skeleton (9, 13, D:1) a jackal skeleton (9, 25, D:1) a rat skeleton (14, -2, D:1) a hobgoblin skeleton (19, 19, D:1) a ball python skeleton (25, 15, D:1) 8 stones (26, 13, D:1) a frilled lizard skeleton (26, 40, D:1) a rat skeleton (26, 42, D:1) a rat corpse (skeletalised by now) (27, 11, D:1) a +0 club a kobold skeleton (29, 10, D:1) a bat skeleton (30, 11, D:1) a +0 hand axe (34, 32, D:1) a +0 short sword (35, 9, D:1) 3 poisoned darts (37, 45, D:1) a hobgoblin corpse (skeletalised by now) (53, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (6, 7, D:2) 5 stones (6, 20, D:2) a +0 falchion a +0 chain mail (7, 9, D:2) 3 stones (10, -3, D:2) a hobgoblin skeleton (11, -4, D:2) a jackal skeleton (11, 22, D:2) a +0 dagger a +0 sling a goblin skeleton (13, -2, D:2) a jackal skeleton (21, 37, D:2) a jackal skeleton a jackal skeleton (26, -7, D:2) a +0 leather armour (30, 23, D:2) a frilled lizard skeleton (32, 1, D:2) an adder skeleton (38, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 25, D:2) the +1 robe "Owebampa" {Rampage Fly Dex+5 Stlth-} Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Level 3 of the Dungeon (4, -21, D:3) a +0 dagger a goblin skeleton (9, -2, D:3) the felid skeleton of Natasha (14, 4, D:3) a staff of alchemy (20, -22, D:3) a +0 giant club (24, 6, D:3) a +0 flail (26, -24, D:3) the felid skeleton of Paler (37, -33, D:3) 7 stones (39, -11, D:3) a +0 dagger a +0 robe (39, 10, D:3) a bat corpse (skeletalised by now) (47, -1, D:3) a +1 trident of freezing an orc skeleton (48, -16, D:3) a +0 leather armour (49, -9, D:3) a +0 robe (51, -23, D:3) a +0 ring mail (56, -29, D:3) a +0 falchion (59, -1, D:3) a rat corpse (skeletalised by now) (60, 24, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +3 pair of gloves of an ice cave {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (6, -21, D:4) a +0 chain mail a +0 hand axe (11, -27, D:4) a +0 dagger a +0 short sword a +0 mace an orc skeleton an orc skeleton (20, -16, D:4) an iguana corpse (skeletalised by now) (21, -18, D:4) a hound corpse (skeletalised by now) (24, -12, D:4) a ball python corpse (skeletalised by now) (32, -32, D:4) a staff of death (36, -11, D:4) a ball python skeleton (40, -19, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -15, D:4) a +0 falchion a +2 leather armour of willpower (45, 3, D:4) a ball python skeleton (48, -3, D:4) a quill talisman Level 5 of the Dungeon (5, 7, D:5) a water moccasin corpse (skeletalised by now) (27, -3, D:5) a +0 dagger (27, -2, D:5) a +0 dagger a +0 chain mail (27, -1, D:5) a +2 short sword of holy wrath a +0 leather armour an orc skeleton (29, -2, D:5) a +0 leather armour (31, -2, D:5) a +0 mace an orc skeleton (31, -1, D:5) a +0 mace an orc skeleton (32, -9, D:5) an iguana skeleton (32, -1, D:5) a +1 falchion of holy wrath (33, -15, D:5) a +0 pair of boots (34, 27, D:5) a +0 robe a +0 dagger (35, 17, D:5) a jackal skeleton (39, 15, D:5) a +0 mace a wand of charming (8) a +0 flail of draining a ring of positive energy (41, 15, D:5) a +0 falchion (41, 17, D:5) a jackal skeleton a jackal skeleton (45, 19, D:5) a +0 shortbow a +0 mace a +0 ring mail a +1 dagger of draining a +0 robe a centaur corpse (skeletalised by now) an orc skeleton an orc skeleton (46, 19, D:5) a +0 club 2 boomerangs a +0 ring mail a +0 whip an orc skeleton (47, 19, D:5) a +3 scythe a +0 robe a quokka corpse (skeletalised by now) (56, 23, D:5) 6 stones (59, 23, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) 2 throwing nets (3, 4, D:6) a +0 leather armour (5, -17, D:6) an adder corpse (skeletalised by now) (5, -16, D:6) a +0 flail a throwing net (5, -3, D:6) the felid skeleton of Paler (6, -18, D:6) a +0 whip a +0 robe (6, -17, D:6) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (6, -4, D:6) a +0 flail a +0 whip a gnoll skeleton (6, -3, D:6) a +0 club a +0 club a +0 robe (7, 0, D:6) a +0 giant spiked club (9, -8, D:6) a +0 club (10, -6, D:6) a +0 whip a +0 leather armour an orc skeleton (13, -5, D:6) a +2 leather armour of fire resistance (16, -20, D:6) a +0 ring mail (16, 14, D:6) a +0 shortbow (18, -17, D:6) a +0 scale mail (18, 9, D:6) a +0 quarterstaff (25, 3, D:6) a +2 trident of venom a +0 scale mail an orc skeleton (26, 3, D:6) a +0 club a +0 whip a +0 ring mail an orc skeleton (26, 4, D:6) a +0 club 6 stones a +0 club (29, 6, D:6) a +0 robe (30, -5, D:6) an iguana skeleton (33, -17, D:6) a black bear skeleton (38, -10, D:6) a hound skeleton (39, -4, D:6) an adder skeleton (40, 13, D:6) a +0 halberd (41, 13, D:6) a +0 flail a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +2 whip of flaming a +0 robe the kobold skeleton of Pikel (5, 7, D:7) a +0 flail a boomerang a +0 leather armour (8, 6, D:7) a +0 flail (19, -11, D:7) a +0 dagger an orc corpse (skeletalised by now) (22, -1, D:7) a +0 long sword (22, 4, D:7) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 falchion a +0 flail an orc corpse (skeletalised by now) (22, 6, D:7) a +1 flail of protection a +0 shortbow a centaur corpse (skeletalised by now) (23, 4, D:7) a +0 dagger an orc corpse (skeletalised by now) (24, 0, D:7) the orb of Karche {light, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (24, 19, D:7) a +2 short sword of flaming a +0 cloak of poison resistance (26, -13, D:7) a hound corpse (skeletalised by now) (26, 38, D:7) 3 stones (30, 2, D:7) a +0 mace of holy wrath (31, 25, D:7) a +0 whip a +1 leather armour of positive energy (31, 26, D:7) a +0 club a +0 ring mail an orc skeleton (31, 27, D:7) a +0 club a +0 leather armour a +0 dagger (34, -16, D:7) a bullfrog corpse (skeletalised by now) (40, 7, D:7) a hound corpse (skeletalised by now) (41, 14, D:7) a +0 leather armour a +0 quarterstaff a +0 sling Level 8 of the Dungeon [Shop] Qooh's Antique Armour Emporium the +1 ring mail of Dramatic Exits {rElec Dex+2} (843 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +0 robe (27 gold) a +0 chain mail (186 gold) a +0 scale mail (124 gold) a +0 cloak (139 gold) a +0 chain mail (186 gold) a +0 plate armour (558 gold) a +3 leather armour of fire resistance (744 gold) a +0 pair of gloves of hurling (356 gold) (0, 0, D:8) a +0 club (0, 5, D:8) a +0 dagger an orc corpse (skeletalised by now) (1, 0, D:8) a +0 mace an orc corpse (skeletalised by now) (2, 3, D:8) a +2 orcbow of flaming (3, -1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 1, D:8) a +0 hand axe an orc corpse (skeletalised by now) the felid corpse of Paler (skeletalised by now) (3, 2, D:8) a +0 club a +0 scale mail an orc skeleton a centaur skeleton (5, 13, D:8) a +0 dagger an orc corpse (skeletalised by now) (11, -11, D:8) a bullfrog skeleton (12, 11, D:8) the felid corpse of Paler (12, 12, D:8) a yak corpse (15, -21, D:8) a yak corpse a yak corpse (15, 13, D:8) a yak corpse (35, 11, D:8) a potion of might (35, 17, D:8) a scroll of enchant armour (36, 12, D:8) a killer bee corpse (37, 8, D:8) a wand of quicksilver (13) (37, 13, D:8) a potion of heal wounds (39, 10, D:8) 13 gold pieces the Ecumenical Temple