Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 264494318496515518 194 Paler the Sneak (level 5, -1/24 HPs) Began as a Felid Conjurer on May 14, 2025. Slain by an ice beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:22 (4045 turns). Paler the Sneak (Felid Conjurer) Turns: 4045, Time: 00:08:22 Health: -1/24 AC: 1 Str: 5 XL: 5 Next: 44% Magic: 8/10 EV: 17 Int: 22 God: Gold: 158 SH: 0 Dex: 14 Spells: 7/10 levels left Lives: 0 Deaths: 2 rFire . . . (no amulet) rCold . . . a - ring of willpower rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will +.... Stlth +++ HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Jewellery a - a ring of willpower (worn) Skills: + Level 4.4 Dodging + Level 4.8 Stealth + Level 3.1 Spellcasting + Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Call Imp Summ 6% N/A 19% 2 Scorch Fire 6% 2d5 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Flame Wave Conj/Fire 13% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 3% N/A 77% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found 20 gold pieces. A jackal comes into view. The jackal moves out of view. Found 3 stones. The ice beast attacks as it pursues you! The ice beast hits you but does no damage. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. A gnoll is nearby! You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 long sword. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Partly explored, can't reach some places. You climb downwards. The ice beast barely misses you. The ice beast closely misses you. There is a stone staircase leading up here. You focus your ray upon the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An ice beast is nearby! You stop channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ##### #....# #...######### #### #..........#....# ###..#####..$...# ####.@##Y.......# #...Y....###..(.# ....#####..# ....# ### ##.... ..... #####...... .... .... You could see an ice beast. Vanquished Creatures A gnoll bouda (D:3) 6 gnolls 5 adders A dart slug (D:3) 3 ribbon worms (D:2) An orc (D:3) 3 giant cockroaches 4 hobgoblins 9 jackals 2 quokkas 2 ball pythons 7 bats 3 endoplasms 6 frilled lizards 9 goblins 5 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 238 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 669 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/7 1415 | D:2 | Identified the +0 buckler of Egyipeoji {rN+ Str+3} 1501 | D:2 | Slain by a ribbon worm 1501 | D:2 | Lost a life (0 lives remaining) 1506 | D:2 | Learned a level 2 spell: Searing Ray 1779 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/8 1779 | D:2 | Gained a life (1 life remaining) 2996 | D:3 | Found a burning altar of Makhleb. 3401 | D:3 | Slain by a gnoll 3401 | D:3 | Lost a life (0 lives remaining) 3418 | D:3 | Reached XP level 5. HP: 24/24 MP: 6/10 3942 | D:4 | Noticed an ice beast 4045 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, hangedman_decor_clover_reticule, grunt_decor_arrowhead, moated_statue, minmay_shallow_snake_nest D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, chequers_serial_rivers_large_a, grunt_ministairs_10 D:4: layout_rooms, slow_altar_2, chequers_arboretum, nicolae_shop_distant_corner_stores, minivault_23, nicolae_shop_vocational Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Dodging | 3 4 | 4.4 Conjurations | 4 | 4.3 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | 9 || 28 Punch | 1 | || 1 Bite | | 1 || 1 Cast: Magic Dart | 79 | || 79 Searing Ray | 7 | 30 || 37 Use: Potion | 1 | 3 || 4 Scroll | 2 | 3 || 5 Armour: Skin | 13 | 22 || 35 Dodge: Dodged | 27 | 39 || 66