Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 4810265244013132178 60 Paler the Conjurer (level 3, -1/16 HPs) Began as a Felid Conjurer on May 14, 2025. Slain by an orc ... wielding a +0 war axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (2116 turns). Paler the Conjurer (Felid Conjurer) Turns: 2116, Time: 00:02:31 Health: -1/16 AC: 1 Str: 5 XL: 3 Next: 80% Magic: 7/7 EV: 17 Int: 21 God: Gold: 51 SH: 5 Dex: 14 Spells: 6/7 levels left Lives: 0 Deaths: 1 rFire . . . d - amulet of reflection rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: reflection @: hasted, very quick A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Jewellery d - an amulet of reflection (worn) Wands b - a wand of acid (12) Potions a - a potion of magic Skills: + Level 3.6 Dodging + Level 3.8 Stealth + Level 2.5 Spellcasting + Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The orc wizard is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... You rejoin the land of the living... What level of the Dungeon? (default 3, ? - help) The magic dart hits the orc wizard. The orc wizard is almost dead. The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. The orc wizard completely misses you. The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. The magic dart hits the orc wizard. You kill the orc wizard! Your Conjurations skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. Done exploring. Done exploring. What level of the Dungeon? (default 3, ? - help) Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You climb downwards. The orc misses you. The orc hits you with a +0 war axe! Ouch! That really hurt! The orc closely misses you. There is a stone staircase leading up here. It was a potion of haste. You feel yourself speed up. The orc barely misses you. The orc hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. You scratch the orc but do no damage. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You scratch the orc but do no damage. The orc hits you with a +0 war axe. You die... ### #.#################### #....................######### #.###############....#.......# #.# #..........#.#..#.#####.# #.# #..........#............# #.# #.........o##..##.######### #.# #.........@................ #.# #....[...o.##...##.######## #.# #....###.÷................. #.####.##.# ###.##.#########..## #.......#.#####...............# ######.......##...........##.÷## #.####.......##...#####......... #............##.......###.###### ##.####.#(....##.......#......... You could see 2 orcs. Vanquished Creatures An orc wizard (D:2) 2 dart slugs 4 endoplasms 3 giant cockroaches 3 jackals (D:1) 2 quokkas 5 ball pythons 2 bats (D:1) 3 frilled lizards 4 goblins 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 347 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1282 | D:2 | Reached XP level 3. HP: 14/16 MP: 2/7 1681 | D:2 | Identified the scarab talisman of an ossuary {rElec rCorr | Int-5} 2048 | D:2 | Killed from afar by an orc wizard 2048 | D:2 | Lost a life (0 lives remaining) 2074 | D:2 | Reached skill level 4 in Conjurations 2116 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_boulevard, nemelex_spade_bored_becter, chequers_ecumenical_altar_simple_redux, wad_orctagon Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.6 Conjurations | 4 | 4.0 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 86 Use: Scroll || 1 Potion || 2 Armour: Skin || 14 Dodge: Dodged || 16 Block: Other || 4 Reflection || 1