Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7289259830994695364 36 Paler the Conjurer (level 3, 0/16 HPs) Began as a Felid Conjurer on May 16, 2025. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1560 turns). Paler the Conjurer (Felid Conjurer) Turns: 1560, Time: 00:02:40 Health: 0/16 AC: 1 Str: 5 XL: 3 Next: 19% Magic: 2/7 EV: 16 Int: 21 God: Gold: 172 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . f - ring of willpower rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will +.... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 172 gold pieces. Inventory: Jewellery f - a ring of willpower (worn) g - the amulet "Yqioxte" {Spirit rC++ Str+2} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Scrolls a - a scroll of identify c - a scroll of teleportation {unknown} e - a scroll of poison {unknown} Potions b - a potion of haste {unknown} d - 2 potions of curing {unknown} i - a potion of heal wounds Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 2.3 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Terence is lightly wounded. Terence hits you with a +0 short sword. You closely miss Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence misses you. You closely miss Terence. Terence is lightly wounded. Terence misses you. You scratch Terence but do no damage. Your bite misses Terence. Terence is lightly wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. You closely miss Terence. You bite Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. You scratch Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You scratch Terence. Terence is moderately wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You closely miss Terence. Terence is moderately wounded. Terence misses you. You scratch Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword! You die... Terence says, "Finally, peace and quiet." *,,,,,,,*#########....# *.......*,########....### #....>..+,............+.. #.......#,*###........### #.......#,* #........# #.......#,* #.......## *#......#,* #........# #.....@#+## ######...# #......@..# #...# #.........# #...# #.(.......# #...# #.........# #...# ########.#########...### #.........'...'.. ###########...##. ######. #. You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs 3 endoplasms (D:1) A giant cockroach (D:2) 4 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:2) 2 goblins (D:1) 8 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 335 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 542 | D:1 | Found a faded altar of an unknown god. 866 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/7 1236 | D:2 | Noticed Natasha 1250 | D:2 | Mangled by Natasha 1250 | D:2 | Lost a life (0 lives remaining) 1254 | D:2 | Learned a level 2 spell: Searing Ray 1458 | D:2 | Identified the amulet "Yqioxte" {Spirit rC++ Str+2} 1540 | D:2 | Noticed Terence 1560 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic, serial_park_tiny_1, uniq_terence, uniq_natasha Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 2.3 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 21 Punch || 1 Bite || 1 Cast: Magic Dart || 67 Use: Scroll || 6 Potion || 1 Armour: Skin || 13 Dodge: Dodged || 22