Paler Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -3, D:1) a +0 dagger (15, 31, D:1) a +0 ring mail (21, 6, D:1) a +0 club (27, 11, D:1) a +0 dagger (35, 33, D:1) 3 javelins (36, -4, D:1) a +0 dagger a goblin skeleton (48, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 28, D:2) a +0 ring mail (5, 2, D:2) a +0 spear (5, 4, D:2) a +0 flail a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (5, 6, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (5, 7, D:2) a ball python skeleton (7, 20, D:2) a +0 dagger (8, -2, D:2) a +0 dagger a +0 short sword (9, 25, D:2) a frilled lizard skeleton (11, 28, D:2) 6 stones (12, 26, D:2) 4 stones (13, 9, D:2) a +0 short sword (16, 24, D:2) a bat skeleton (16, 33, D:2) a hobgoblin skeleton (27, 8, D:2) a +0 sling (28, 20, D:2) a staff of air a goblin skeleton (29, 19, D:2) a +0 club (30, -7, D:2) 8 stones (34, 23, D:2) a rat skeleton a rat skeleton (35, 22, D:2) a +0 short sword (35, 26, D:2) a +0 dagger 2 stones (35, 34, D:2) a quokka corpse (skeletalised by now) (37, 2, D:2) the +6 short sword "Grim Tooth" {freeze, rPois Dex+3 SInv} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (42, -1, D:2) a potion of moonshine (43, -1, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 18, D:3) a hobgoblin corpse (skeletalised by now) (2, -1, D:3) a +0 hand axe (4, 0, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 0, D:3) a +0 mace (5, 4, D:3) a jackal corpse (skeletalised by now) (6, -7, D:3) a +0 dagger (6, 0, D:3) a +0 short sword of draining a +0 ring mail (6, 1, D:3) a +0 mace a +0 mace (7, 12, D:3) a jackal corpse (skeletalised by now) (7, 18, D:3) a ball python corpse (skeletalised by now) (9, 9, D:3) a jackal corpse (skeletalised by now) (31, -2, D:3) a rat corpse (skeletalised by now) (32, -5, D:3) 7 stones (37, -13, D:3) a frilled lizard corpse (skeletalised by now) (41, -10, D:3) a +0 dagger (42, 24, D:3) an adder corpse (skeletalised by now) (47, -7, D:3) a +0 short sword 6 poisoned darts (47, -2, D:3) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (12, -8, D:5) a scroll of amnesia (13, -4, D:5) a +0 kite shield (20, -29, D:5) a +0 short sword (20, -6, D:5) a +0 dagger 2 boomerangs a +0 short sword (22, -8, D:5) a +0 club a +0 ring mail (23, -30, D:5) a +0 hand axe (25, -28, D:5) a +0 whip of venom (25, -27, D:5) a +0 club a +0 robe (25, -22, D:5) 3 javelins (26, -29, D:5) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (29, -9, D:5) a +0 flail an orc corpse (skeletalised by now) (30, -33, D:5) a +0 robe (42, -31, D:5) a +0 trident (44, -1, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (45, -32, D:5) a howler monkey corpse (skeletalised by now) (51, -11, D:5) the felid skeleton of Paler (52, -26, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Geplar's Assorted Antiques the +4 sling "Utugumn" {flame, Int+3} (684 gold) Int+3: It affects your intelligence (+3). a +0 ring mail (76 gold) a lightning rod (4/4) (760 gold) [Shop] Qautuq's Antique Weapon Shoppe a +0 arbalest (165 gold) the +0 spear "Wyifua" {venom, rElec Dex+3} (525 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +3 sling of freezing (433 gold) a +0 great mace (220 gold) a +0 trident (77 gold) the +1 dagger of Crusades {drain, +Blink} (497 gold) +Blink: It lets you blink. a +0 trident (77 gold) a +3 heavy partisan (651 gold) (0, 0, D:6) a +0 scale mail (1, -14, D:6) a scroll of enchant weapon (1, -10, D:6) 6 stones (4, 15, D:6) a +0 dagger (10, 15, D:6) 3 stones (11, -25, D:6) an adder corpse (skeletalised by now) (13, 9, D:6) a +0 dagger (14, -26, D:6) a +0 trident a +0 ring mail an orc skeleton (14, 6, D:6) a +0 spear (23, 2, D:6) a +0 orcbow (30, 3, D:6) an adder skeleton (38, 16, D:6) a +0 dagger (41, -14, D:6) a rimehorn talisman (44, -25, D:6) a +0 flail (47, 21, D:6) a +0 hand axe an orc corpse (skeletalised by now) (49, -16, D:6) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (12, -31, D:7) a +0 orcbow (13, -25, D:7) a +0 quarterstaff (16, -3, D:7) a +0 falchion a boomerang (16, 8, D:7) a +0 dagger a +0 cloak (17, -7, D:7) a ring of see invisible (18, -15, D:7) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (19, -19, D:7) a +0 short sword 5 stones a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) (19, 6, D:7) a scroll of amnesia (30, -29, D:7) a +0 long sword (34, -24, D:7) a +1 ring mail of cold resistance (35, -26, D:7) the +2 ring mail "Matwot" {*Corrode Will+ Str+3} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). (39, -26, D:7) a +0 flail a +0 scale mail (40, -23, D:7) a +0 leather armour (40, -2, D:7) a scroll of enchant armour (42, -8, D:7) a +0 dire flail a +0 chain mail (42, -7, D:7) a +0 hand axe (42, -6, D:7) a +0 dagger a +0 leather armour (43, -4, D:7) a +0 dagger a +0 leather armour an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a wand of iceblast (13) (2, 7, D:8) a +0 spear (3, 1, D:8) a +0 club a gnoll skeleton (3, 2, D:8) a bullfrog skeleton (3, 8, D:8) a scarf of harm (4, 1, D:8) a +0 whip (5, -4, D:8) a +0 hand axe an orc corpse (7, 5, D:8) a +0 club (9, -3, D:8) a +0 spear a +0 halberd a gnoll corpse (10, -3, D:8) a +0 whip a +0 robe the +4 leather armour of the Blessed Realm {Harm rElec Dex+3 Stlth-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. a gnoll corpse (10, -1, D:8) a +0 dagger a +0 robe an orc corpse (10, 0, D:8) 16 gold pieces a +0 whip a +0 hand axe a +0 short sword an orc corpse an orc corpse (17, -5, D:8) a +0 spear (19, -8, D:8) the storm talisman of the World {rC+ Will+} [storm talisman] rC+: It protects you from cold. Will+: It increases your willpower. (22, -16, D:8) a +3 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) the Ecumenical Temple