Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 16275405184053409856 9 Paler the Conjurer (level 2, -3/13 HPs) Began as a Felid Conjurer on May 16, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (464 turns). Paler the Conjurer (Felid Conjurer) Turns: 464, Time: 00:00:55 Health: -3/13 AC: 1 Str: 3 XL: 2 Next: 3% Magic: 1/6 EV: 16 Int: 21 God: Gold: 20 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Jewellery b - a ring of ice Potions c - a potion of brilliance Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Cause Fear Hex 1% N/A 82% 4 Fireball Conj/Fire 5% 3d5 88% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The gnoll is moderately wounded. The gnoll barely misses you. Magic courses through your body. The gnoll hits you with a +0 flail! Ouch! That really hurt! It was a potion of brilliance. You feel clever all of a sudden. The gnoll closely misses you. You see here a ball python corpse. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... You rejoin the land of the living... A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You die... ################################# †......>.†....................... ##########..###j@..........###### ##.# #............# # #.###............###### #...................... #####............###### #.....)......# #............# ############## You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Paler the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 351 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 354 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Slain by a gnoll 455 | D:1 | Lost a life (0 lives remaining) 464 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minmay_pentomino_x2 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 2.1 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 28 Use: Potion || 2 Armour: Skin || 4 Dodge: Dodged || 6