Paler the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of the Several Cities {rPois rN++ Will- Dex+2} [blade talisman] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (18, 12, D) the felid skeleton of Paler (19, 1, D) the +1 trident of Exquisite Torment {heavy, ^Fragile rPois rC+++ Int+2} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). (19, 17, D) a +2 sling of freezing (20, 0, D) a +3 scale mail of fire resistance (20, 1, D) a +1 lajatang of pain (20, 17, D) a +2 war axe of electrocution (21, 0, D) a staff of earth (21, 17, D) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (unseen) (22, 1, D) the +7 flail of Kaing {flame, rN+} rN+: It protects you from negative energy. (22, 17, D) a staff of conjuration (23, 0, D) a staff of fire (23, 1, D) the +1 dagger "Siacrit" {spect, *Rage rF+ Str+4 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (23, 17, D) a +2 cloak of preservation (23, 18, D) a ring of see invisible (24, 0, D) a ring of positive energy (24, 1, D) a scroll of brand weapon (24, 7, D) the felid skeleton of Paler (24, 12, D) a steelbarb worm corpse (24, 17, D) a +2 heavy quarterstaff (24, 18, D) a ring of poison resistance (25, 0, D) a talisman of death (25, 12, D) a radroach corpse (25, 17, D) 4 potions of haste (25, 18, D) a staff of conjuration (26, 0, D) a +1 spear of venom (26, 1, D) the +1 leather armour of Wiczayro {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (26, 17, D) a book of Frost (27, 0, D) a staff of death (27, 17, D) a staff of earth (28, 0, D) the staff of Emieciv {rElec rPois rF- Str+2 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (28, 1, D) a +4 giant spiked club (28, 17, D) the amulet of the Equinox {Spirit Harm +Blink rElec rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (29, 0, D) the staff "Ebaiteb" {rC+ Str+3 Int-3 Dex+4 Tloc Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (29, 1, D) a ring of magical power (29, 17, D) a +0 orcbow of freezing (33, 31, D) a bullfrog skeleton (35, 0, D) the amulet of Jenyb {rPois RegenMP+ Stlth+} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. (35, 14, D) the +7 long sword "Zonoan Moiru" {flame, Int+5} Int+5: It affects your intelligence (+5). (35, 15, D) the +6 scale mail "Qenin" {Fly rElec Str-2 Stlth+} Fly: It grants you flight. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (35, 28, D) a staff of earth a blink frog skeleton (36, 0, D) a scroll of brand weapon (36, 1, D) a Handbook of Applied Construction (36, 14, D) a +2 hand axe a +0 robe a +0 great sword (36, 15, D) a +2 spectral quarterstaff (36, 29, D) an amulet of faith (37, 0, D) the amulet of Filod {Spirit Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). (37, 1, D) 3 scrolls of brand weapon (37, 14, D) a +4 dagger a +0 robe a +5 orcbow of freezing a human skeleton (37, 15, D) a ring of fire (37, 28, D) a ring of willpower (38, 0, D) a ring of protection from fire (38, 1, D) a +0 quarterstaff of speed (38, 14, D) a +0 dagger a +0 robe a +0 mace a human skeleton (38, 15, D) a wellspring talisman (38, 28, D) a +1 heavy shortbow (38, 29, D) a ring of flight (39, 0, D) a +0 tower shield of reflection (39, 1, D) the staff "Sossar" {rPois Will+ Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (39, 14, D) the +8 orcbow of the Many Lovers {heavy, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 chain mail the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (39, 15, D) a staff of conjuration a +0 robe a wellspring talisman (39, 16, D) a +0 robe (39, 19, D) the +10 spear "Pithrin" {spect, Str+3} Str+3: It affects your strength (+3). (39, 20, D) a +0 great sword a +0 plate armour (39, 29, D) a +5 heavy flail a water moccasin skeleton (39, 30, D) a komodo dragon skeleton a water moccasin skeleton (39, 31, D) a komodo dragon skeleton a black mamba skeleton (39, 32, D) a hydra skeleton (40, 0, D) a ring of flight (40, 1, D) a staff of alchemy (40, 14, D) a +0 dagger (40, 15, D) a +0 dagger a +0 robe a human skeleton (40, 16, D) an amulet of the acrobat (40, 17, D) a +0 dagger a +0 robe a human skeleton (41, 0, D) a +5 glaive of protection (41, 14, D) a +1 buckler of reflection (41, 15, D) a book of the Fortress (41, 29, D) a +2 heavy glaive (41, 30, D) a bullfrog skeleton (42, 0, D) a staff of fire (42, 1, D) a +1 short sword of venom (42, 15, D) a +1 orcbow of electrocution (42, 28, D) the scarab talisman "Pyzaf" {Harm rElec} [scarab talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. (42, 29, D) a +2 robe of cold resistance (43, 15, D) the ring of Ifiotaash {rElec rC+ Str-3 Int+3 Stlth+} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (43, 28, D) an amulet of magic regeneration (43, 29, D) the ring "Folim" {rCorr Dex+6} [ring of dexterity] rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (44, 28, D) a +2 heavy partisan (44, 34, D) a wyvern skeleton (47, 0, D) a +1 dire flail a +0 chain mail a human skeleton (48, 0, D) a +0 arbalest a yaktaur skeleton (49, 0, D) a +2 plate armour of positive energy (49, 1, D) a +0 partisan of protection (49, 4, D) a +0 arbalest a yaktaur skeleton (49, 12, D) a staff of conjuration (49, 16, D) a +3 bardiche a +0 chain mail (49, 23, D) a +0 long sword a +0 ring mail an elf skeleton (49, 24, D) the +9 mace "Killer Klown's Foe" {flame, rF- Str+3 Dex+5 SInv} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (49, 37, D) a +2 heavy quarterstaff (50, 0, D) a +3 rapier of draining (50, 1, D) a scroll of brand weapon (50, 12, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (50, 13, D) a +3 plate armour of willpower (50, 16, D) a +0 arbalest a yaktaur skeleton (50, 24, D) the +6 great sword of Zunnot {spect, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (50, 26, D) a +0 long sword a +2 robe of willpower an elf skeleton (50, 37, D) a +2 hat of stealth (51, 0, D) a +2 battleaxe a +0 chain mail a +2 dagger of speed (51, 1, D) 4 large rocks a +0 dagger of protection (51, 12, D) a +2 antimagic scimitar (51, 13, D) a +2 battleaxe a +0 chain mail a +1 vampiric spear (51, 16, D) +0 shadow dragon scales a shadow dragon skeleton (51, 18, D) a +3 great mace a +0 plate armour (51, 24, D) a +7 heavy orcbow (51, 25, D) a +1 war axe of electrocution (51, 26, D) a +0 shortbow a +0 short sword a +0 robe an elf skeleton (51, 27, D) a +0 short sword a +0 ring mail (51, 28, D) a +2 dire flail of protection (51, 29, D) a +1 flail of draining (51, 31, D) a +0 shortbow a +3 great sword of electrocution a +0 leather armour an elf skeleton (51, 36, D) the ring "Qimono" {rPois rF+ rN+} [ring of positive energy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. (51, 37, D) a +3 scimitar of holy wrath (52, 0, D) the +1 robe of Temperance {rPois MP+7 Dex-5} rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Dex-5: It affects your dexterity (-5). (52, 1, D) +0 shadow dragon scales a shadow dragon skeleton (52, 2, D) a +3 long sword a +0 chain mail a +0 kite shield a human skeleton (52, 3, D) a +0 long sword a +0 chain mail of fire resistance a +0 tower shield of protection (52, 4, D) a +3 great sword of flaming a +0 chain mail a human skeleton (52, 13, D) a +2 broad axe of electrocution (52, 16, D) a +0 battleaxe a +0 chain mail (52, 18, D) a +3 battleaxe a +0 plate armour (52, 24, D) a staff of alchemy (52, 25, D) a +1 plate armour of cold resistance (52, 28, D) a +0 hand axe of venom (52, 32, D) the felid skeleton of Paler (52, 36, D) a +2 arbalest of freezing (52, 37, D) a manual of Staves (53, 0, D) a +3 battleaxe a +0 chain mail the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a human skeleton (53, 1, D) a +0 arbalest an orb of guile (53, 2, D) 4 large rocks a stone giant skeleton (53, 3, D) 5 large rocks (53, 12, D) a +1 chain mail of poison resistance (53, 13, D) the +0 pair of gloves of the Sea {+Blink rN+ Will+++ Int-2} +Blink: It lets you blink. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). (53, 18, D) +0 shadow dragon scales a shadow dragon skeleton (53, 24, D) a +1 morningstar of protection (53, 25, D) a +0 heavy hand axe a +0 robe a +2 long sword of flaming (53, 30, D) a +0 dagger a +0 robe (53, 32, D) a +0 longbow a +0 leather armour an elf skeleton (53, 36, D) a staff of death (53, 37, D) a +1 helmet of intelligence (54, 0, D) 3 large rocks a stone giant skeleton (54, 24, D) a +0 short sword (54, 25, D) a +2 scimitar of electrocution (54, 36, D) a staff of earth (55, 0, D) a staff of earth (55, 1, D) a scroll of brand weapon (55, 12, D) a +0 war axe a +0 plate armour a +0 tower shield a staff of earth a human skeleton (55, 15, D) a +0 great mace of holy wrath a +0 chain mail a human skeleton (55, 16, D) a +0 broad axe a +0 plate armour a +0 kite shield a human skeleton (55, 17, D) a +3 battleaxe a +0 plate armour a human skeleton (55, 24, D) a +0 dagger (55, 29, D) a +0 rapier a +0 rapier a +0 leather armour (57, 31, D) the felid skeleton of Paler (59, 36, D) a +4 orcbow of flaming a polar bear skeleton (59, 37, D) a +2 shortbow of flaming a rime drake skeleton (60, 23, D) an ugly thing skeleton (60, 36, D) a staff of alchemy (60, 37, D) a +1 ring mail of fire resistance (61, 0, D) a +3 ring mail of cold resistance (61, 2, D) a yak skeleton (61, 8, D) a +3 leather armour of poison resistance (61, 16, D) the +1 chain mail of Atreyvow {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (61, 22, D) an ugly thing skeleton (61, 26, D) the amulet of Honoev {rF- RegenMP+ Int+6} [amulet of magic regeneration] rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). (61, 36, D) a scroll of brand weapon (61, 39, D) a +2 great sword of holy wrath an amulet of faith (62, 0, D) a +2 ring mail of poison resistance (62, 1, D) a +3 arbalest of freezing (62, 2, D) a river rat skeleton (62, 8, D) a manual of Long Blades (62, 9, D) a +3 heavy shortbow (62, 16, D) the +8 autumn katana {manifold assault} (62, 17, D) the +7 shortbow of Eternal Vigilance {heavy, Dex+3 SInv Stlth+} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 26, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (62, 28, D) a +0 short sword a draconian skeleton (62, 32, D) a +0 dagger a draconian skeleton (62, 36, D) a +0 battleaxe of freezing (62, 37, D) a staff of death (63, 26, D) the +12 flail of Lisch {heavy, rPois} rPois: It protects you from poison. (63, 27, D) a +0 morningstar of protection (63, 30, D) a +0 whip (63, 32, D) a +0 hand axe (63, 37, D) a +4 quarterstaff of draining (64, 16, D) a staff of air (64, 17, D) a staff of fire (64, 26, D) a +2 sling of draining (64, 29, D) a +0 short sword (64, 30, D) a +0 dagger a draconian skeleton (64, 31, D) a +0 hand axe a draconian skeleton (64, 33, D) a +0 club a draconian skeleton (65, 26, D) an amulet of regeneration (67, 0, D) the +8 demon trident "Rift" {distort, reach+} (69, 36, D) a +2 halberd of freezing (70, 8, D) a +1 dagger of protection (70, 9, D) a +4 heavy hand axe (70, 36, D) a +2 robe (70, 37, D) the amulet of Disaster {*Slow rF+ rC+ RegenMP+ Slay+2} [amulet of magic regeneration] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (70, 39, D) an iguana skeleton (70, 41, D) a bullfrog skeleton (71, 7, D) a +3 short sword of venom a +0 robe (71, 16, D) a +1 falchion of holy wrath (71, 17, D) a +2 morningstar of holy wrath (71, 20, D) a +0 dagger a +0 robe a +0 buckler a spriggan skeleton (71, 26, D) a staff of air (71, 27, D) a staff of air (71, 36, D) a staff of cold (71, 37, D) a +5 ring of evasion (71, 40, D) a river rat skeleton (71, 41, D) a basilisk skeleton (72, 9, D) a +4 quarterstaff of distortion (72, 16, D) a scroll of brand weapon (72, 17, D) a +10 plate armour of ponderousness (72, 19, D) a wolf skeleton (72, 27, D) a +1 rapier of holy wrath (72, 36, D) a +2 demon trident of venom (72, 37, D) a +1 glaive of flaming (73, 1, D) a staff of fire (73, 17, D) a +3 antimagic spear (73, 26, D) the +8 mace "Halefip" {drain, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (73, 27, D) a +0 barding of stealth (73, 36, D) the +0 pair of boots of the Nexus {rPois Regen+ Str-3 Dex+5} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). (73, 37, D) a +2 heavy flail (74, 21, D) a +0 spear (75, 1, D) the riddle talisman of Rivvimp {Str+5 Int-3} [riddle talisman] Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). (75, 21, D) a spriggan skeleton