Paler the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour (10, 0, D) a +0 shortbow the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a +0 heavy orcbow (unseen) (59, 37, D) a staff of conjuration (unseen) (60, 36, D) a book of Storms (60, 37, D) a +4 sling of freezing (unseen) (61, 16, D) quicksilver dragon scales a bullfrog corpse (skeletalised by now) (61, 36, D) the Atlas of Wanderlust and Exhumation Spells Type Level a - Sublimation of Blood Necromancy 2 b - Maxwell's Portable Piledriver Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Manifold Assault Translocation 7 (unseen) (61, 37, D) a +0 heavy hand axe (unseen) (62, 0, D) a staff of alchemy (62, 1, D) a +0 rapier of speed (62, 9, D) a staff of death (62, 17, D) the +4 ring mail of the Moon {Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (unseen) (62, 26, D) the ring "Ciotzia" {rPois rN+ Will+ Str+3 Stlth-} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (62, 32, D) a +0 short sword a +0 robe a +0 buckler a black bear corpse (skeletalised by now) (62, 33, D) a wolf corpse (skeletalised by now) (62, 36, D) the +4 mace of the Final Chapter {reap, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (62, 37, D) a +2 lajatang of electrocution (unseen) (63, 16, D) a basilisk corpse (skeletalised by now) (63, 17, D) a +2 quarterstaff of speed (63, 26, D) a +3 chain mail of poison resistance (63, 27, D) the +3 bardiche "Folaehoj" {freeze, rElec} rElec: It insulates you from electricity. (63, 32, D) a wolf corpse (skeletalised by now) (63, 36, D) a staff of air (unseen) (63, 37, D) a +2 leather armour of willpower (unseen) (64, 16, D) a staff of alchemy a bullfrog corpse (skeletalised by now) (64, 17, D) the +1 war axe "Demonslayer" {drain, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (64, 26, D) a staff of conjuration (64, 28, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (64, 32, D) a +0 short sword a +0 robe (64, 39, D) a +0 longbow a +0 leather armour an elf corpse (65, 26, D) the amulet of Crawling {Acrobat rElec rPois MP+9 Dex-4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4). (67, 0, D) a +1 spear of freezing (unseen) (70, 8, D) a ring of positive energy (70, 9, D) the ring "Wysentipnu" {Str+8 Int+6 Dex-3 Slay+6} [ring of intelligence] Str+8: It affects your strength (+8). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (70, 13, D) a +2 short sword of electrocution a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (70, 36, D) a +0 heavy trident (70, 42, D) a +0 hand axe a +0 chain mail (70, 43, D) a +0 scimitar a +0 orcbow a +0 plate armour (71, 8, D) an amulet of reflection (71, 12, D) a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (71, 16, D) a ring of resist corrosion (71, 17, D) a staff of fire (71, 26, D) a +1 heavy flail (unseen) (71, 27, D) the +0 plate armour "Zuleij" {Rampage rCorr Str-4 Int+4 Stlth+} Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (71, 38, D) a +0 dagger a +0 robe an orc corpse (71, 40, D) a +0 scimitar a +0 plate armour an orc corpse (71, 42, D) a +0 mace a +0 plate armour a +0 short sword an orc corpse an orc corpse (72, 8, D) a +1 halberd of distortion (unseen) (72, 9, D) a staff of air (unseen) (72, 12, D) a +0 flail a +0 ring mail (72, 16, D) the +2 shortbow "Legolottaf" {drain, Fly rC- rN+ rCorr} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (72, 17, D) a +0 leather armour of fire resistance (72, 26, D) a +3 rapier of flaming (72, 37, D) a +3 orcbow of draining (72, 42, D) a +0 flail a +0 chain mail a +3 dagger a +0 robe an orc corpse (72, 43, D) a +0 hand axe (73, 1, D) a +6 ring of dexterity a water moccasin corpse (skeletalised by now) (73, 16, D) a staff of alchemy (73, 17, D) the +0 scale mail of the Curupira {Will- rCorr Str+5} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (73, 26, D) a staff of fire (73, 27, D) a +3 leather armour of cold resistance (73, 36, D) the ring "Bugrub" {Dex+3 Slay+4} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (73, 37, D) a +6 ring of dexterity (74, 3, D) a ball python corpse (skeletalised by now)