Dungeon Sprint DCSS version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 5995872425260683385 29 Paler the Conjurer (level 3, -7/16 HPs) Began as a Felid Conjurer on July 2, 2025. Mangled by a yak (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:59 (96 turns). Paler the Conjurer (Felid Conjurer) Turns: 96, Time: 00:01:00 Health: -7/16 AC: 1 Str: 3 XL: 3 Next: 1% Magic: 4/7 EV: 17 Int: 23 God: Gold: 151 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 151 gold pieces. Inventory: Wands c - a wand of warping (6) Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: - Level 3.6 Dodging + Level 3.7 Stealth - Level 2.5 Spellcasting - Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D ( Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. Press < or > to pray at altars. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. HP restored. You start resting. Magic restored. There is a shimmering blue altar of Sif Muna here. You now have 151 gold pieces (gained 16). c - a wand of warping (6) You open the door. A yak comes into view. Found Juhuqib's Weapon Emporium. Found fourteen altars. Found an opulent altar of Gozag. There is an open door here. You pounce on the unaware helpless yak! You claw the yak! You bite the yak, but do no damage. The yak is moderately wounded. The yak gores you. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, 100% to hit) The magic dart hits the yak but does no damage. The yak is moderately wounded. The yak misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, 100% to hit) Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (moderately wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) The yak gores you! Ouch! That really hurt! You die... ####### #<.#..+ #..†g.# #..#### #####+# #..# #...#.# #..#__## #..##.# #..#_____##'#_.+ #⌠⌠#_.∩..Y@..._# ####_..__##_.#+# #____ ##+# #### You could see a yak. Vanquished Creatures A jelly (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Noticed Ijyb 6 | D | Mangled by Ijyb 6 | D | Lost a life (0 lives remaining) 17 | D | Found a radiant altar of Vehumet. 17 | D | Noticed a jelly 18 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found an ornate altar of the Wu Jian Council. 24 | D | Killed a jelly 25 | D | Reached skill level 5 in Conjurations 25 | D | Reached XP level 2. HP: 11/13 MP: 1/6 25 | D | Reached XP level 3. HP: 14/16 MP: 1/7 28 | D | Learned a level 2 spell: Searing Ray 92 | D | Found Juhuqib's Weapon Emporium. 92 | D | Found an ancient bone altar of Kikubaaqudgha. 92 | D | Found a hazy altar of Hepliaklqana. 92 | D | Found a stormy altar of Qazlal. 92 | D | Found a hide-covered altar of Uskayaw. 92 | D | Found a blossoming altar of Fedhas. 92 | D | Found a bloodstained altar of Trog. 92 | D | Found an iron altar of Okawaru. 92 | D | Found a basalt altar of Yredelemnul. 92 | D | Found a glowing golden altar of the Shining One. 92 | D | Found a snail-covered altar of Cheibriados. 92 | D | Found a sacrificial altar of Ru. 92 | D | Found a glowing silver altar of Zin. 92 | D | Found a shadowy altar of Dithmenos. 92 | D | Found a white marble altar of Elyvilon. 92 | D | Noticed a yak 93 | D | Found an opulent altar of Gozag. 96 | D | Mangled by a yak Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.6 Stealth | 3 | 3.7 Conjurations | 5 | 5.9 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Bite || 1 Cast: Magic Dart || 7 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 51 | 10 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 51 | 10 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts