Dungeon Sprint DCSS version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 14131144982563224911 0 Paler the Digger (level 1, -3/10 HPs) Began as a Deep Elf Earth Elementalist on July 8, 2025. Succumbed to Ijyb's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (18 turns). Paler the Digger (Deep Elf Earth Elementalist) Turns: 18, Time: 00:00:34 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: confused, lethally poisoned (-3 -> -17), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +1 dagger of venom, wearing a +0 leather armour and carrying a wand of charming (lightly wounded, 77% to hit) The blast of sand hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb misses you. You bump into the rock wall. You feel a strong urge to attack something. Ijyb closely misses you. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb attacks as she pursues you! Ijyb closely misses you. There is a staircase leading out of the dungeon here. You hit Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. You feel a strong urge to attack something. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +1 dagger of venom. You are poisoned. You barely miss Ijyb. Ijyb is moderately wounded. You feel sick. You feel sick. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. You feel sick. Ijyb screams, "You look like good test subject!" Ijyb closely misses you. Ijyb hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Ouch! That really hurt! You die... ####### #<.#..+ #..'..# #@g#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 18 | D | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sandblast || 3 Use: Potion || 2 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts