Dungeon Sprint DCSS version 0.34-a0-338-g88f5475926 (webtiles) character file. Game seed: 12731135320288576446 0 Paler the Firebug (level 1, 0/21 HPs) Began as a Draconian Fire Elementalist on July 9, 2025. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (16 turns). Paler the Firebug (Draconian Fire Elementalist) Turns: 16, Time: 00:00:29 Health: 0/21 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: no teleportation @: berserking, lethally poisoned (0 -> -18), hasted, very quick A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 2 potions of magic c - a potion of heal wounds Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The scorpion is lightly wounded. The scorpion closely misses you. There is not enough space to conjure foxfire! You closely miss the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion but does no damage. The scorpion stings you. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The scorpion misses you. The scorpion closely misses you. You barely miss the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion but does no damage. The scorpion stings you. The scorpion misses you. The scorpion barely misses you. You feel better. The scorpion stings you but does no damage. The scorpion closely misses you. The scorpion stings you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion closely misses you. The scorpion completely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. You hit the scorpion. You kill the scorpion! You die... # #+# s# ##†##..# +.@s'# ##s##..# #+# .# # You could see 2 scorpions. Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 16 | D | Killed a scorpion 16 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 5 Use: Potion || 4 Armour: Skin || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts